Searched refs:m_builtin (Results 1 – 2 of 2) sorted by relevance
3824 … var.m_descriptor.m_builtin, var.m_descriptor.m_normalized, var.m_descriptor.m_n_array_elements, in Variable()4014 , m_builtin(type) in Descriptor()4098 if (m_interface->m_members[0].m_builtin.m_basic_type == Utils::Type::Int || in GetDefinition()4099 m_interface->m_members[0].m_builtin.m_basic_type == Utils::Type::Uint || in GetDefinition()4100 m_interface->m_members[0].m_builtin.m_basic_type == Utils::Type::Double) in GetDefinition()4133 replaceToken("TYPE", position, m_builtin.GetGLSLTypeName(), definition); in GetDefinition()5402 const std::vector<GLubyte>& data = member.m_builtin.GenerateData(); in generateData()6764 const std::string& expected = variable.m_builtin.GetGLSLConstructor(data_ptr); in test()6890 vao.Attribute(variable.m_descriptor.m_expected_location, variable.m_descriptor.m_builtin, in test()6901 …const GLuint n_component_size = Utils::Type::Double == variable.m_descriptor.m_builtin.m_basic_typ… in test()[all …]
451 Type m_builtin; member