Searched refs:m_case (Results 1 – 6 of 6) sorted by relevance
156 const CaseType m_case; member in deqp::gles31::Functional::__anon756559820111::IdentityGeometryShaderCase162 , m_case (caseType) in IdentityGeometryShaderCase()299 gl.patchParameteri(GL_PATCH_VERTICES, (m_case == CASE_TRIANGLES) ? (3): (4)); in iterate()347 if (m_case == CASE_TRIANGLES) in getTessellationControlSource()352 else if (m_case == CASE_QUADS) in getTessellationControlSource()359 else if (m_case == CASE_ISOLINES) in getTessellationControlSource()378 …<< ((m_case == CASE_TRIANGLES) ? ("triangles") : (m_case == CASE_QUADS) ? ("quads") : ("isolines")) in getTessellationEvaluationSource()388 if (m_case == CASE_TRIANGLES) in getTessellationEvaluationSource()393 else if (m_case == CASE_QUADS || m_case == CASE_ISOLINES) in getTessellationEvaluationSource()410 const char* const geometryInputPrimitive = (m_case == CASE_ISOLINES) ? ("lines") : ("triangles"); in getGeometrySource()[all …]
847 const CaseType m_case; member in deqp::gles31::Functional::__anone9d2da4c0111::MixedBindingCase854 , m_case (caseType) in MixedBindingCase()906 switch (m_case) in renderTo()1002 …const bool instanced = (m_case == CASE_INSTANCED_BINDING) || (m_case == CASE_INSTANCED_ATT… in createBuffers()1090 const CaseType m_case; member in deqp::gles31::Functional::__anone9d2da4c0111::MixedApiCase1097 , m_case (caseType) in MixedApiCase()1142 switch (m_case) in renderTo()
747 glw::GLuint m_case; member877 CASES m_case; member1750 TESTCASES m_case; member in gl4cts::GLSL420Pack::BindingUniformInvalidTest2019 TESTCASES m_case; member in gl4cts::GLSL420Pack::BindingSamplerInvalidTest2297 TESTCASES m_case; member in gl4cts::GLSL420Pack::BindingImageInvalidTest2813 TESTED_CASES m_case; member in gl4cts::GLSL420Pack::ScalarSwizzlersInvalidTest2884 glw::GLuint m_case; member in gl4cts::GLSL420Pack::BuiltInAssignmentTest
2571 m_test_case.m_case = DEBUG_CASE; in prepareNextTestCase()2586 << " line endings, is placed " << casesToStr((CASES)m_test_case.m_case) in prepareNextTestCase()3128 switch (m_test_case.m_case) in isShaderMultipart()3238 switch (m_test_case.m_case) in replaceAllCaseTokens()3307 switch (m_test_case.m_case) in useSourceLengths()3600 out_use_lengths = (AS_LAST_CHARACTER_NON_NULL_TERMINATED == m_test_case.m_case) ? true : false; in getShaderSourceConfig()3642 m_test_case.m_case = DEBUG_CASE; in prepareNextTestCase()3917 switch (m_test_case.m_case) in prepareShaderSource()3999 switch (m_test_case.m_case) in casesToStr()9615 m_case = TEST_CASES_MAX; in prepareNextTestCase()[all …]
2920 CASES m_case; member3648 CASES m_case; member3711 CASES m_case; member3860 CASES m_case; member3936 CASES m_case; member4140 CASES m_case; member4209 CASES m_case; member
16944 switch (test_case.m_case) in test()16965 switch (test_case.m_case) in test()16989 switch (test_case.m_case) in test()17010 switch (test_case.m_case) in test()21366 switch (test_case.m_case) in test()21472 switch (test_case.m_case) in test()21713 switch (test_case.m_case) in test()21815 switch (test_case.m_case) in test()21860 return (INVALID == test_case.m_case); in test()22550 switch (test_case.m_case) in test()[all …]