Searched refs:m_color1Loc (Results 1 – 2 of 2) sorted by relevance
141 , m_color1Loc (-1) in QuadRenderer()163 m_color1Loc = gl.getAttribLocation(m_program->getProgram(), "a_color1"); in QuadRenderer()165 if (m_positionLoc < 0 || m_colorLoc < 0 || (m_blendFuncExt && m_color1Loc < 0)) in QuadRenderer()198 vertexArrays.push_back(glu::va::Float(m_color1Loc, 4, 4, 0, (const float*)&quad.color1[0])); in render()
81 int m_color1Loc; member in deqp::gls::FragmentOpUtil::QuadRenderer