Searched refs:m_contextFactoryRegistry (Results 1 – 11 of 11) sorted by relevance
64 …ontextFactoryRegistry& getContextFactoryRegistry (void) const { return m_contextFactoryRegistry; } in getContextFactoryRegistry()69 ContextFactoryRegistry m_contextFactoryRegistry; member in glu::Platform
66 m_contextFactoryRegistry.registerFactory(factory); in Platform()77 …m_contextFactoryRegistry.registerFactory(new eglu::GLContextFactory(m_nativeDisplayFactoryRegistry… in Platform()
159 m_contextFactoryRegistry.registerFactory( in ANGLEPlatform()163 m_contextFactoryRegistry.registerFactory(new null::NullGLContextFactory()); in ANGLEPlatform()
54 m_contextFactoryRegistry.registerFactory(factory.release()); in registerFactory()
76 m_contextFactoryRegistry.registerFactory(new NullGLContextFactory()); in Platform()
139 …m_contextFactoryRegistry.registerFactory(new eglu::GLContextFactory(m_nativeDisplayFactoryRegistry… in Platform()
180 …m_contextFactoryRegistry.registerFactory(new eglu::GLContextFactory(m_nativeDisplayFactoryRegistry… in Platform()
88 m_contextFactoryRegistry.registerFactory(new CGLContextFactory()); in OSXGLPlatform()
314 …m_contextFactoryRegistry.registerFactory(new eglu::GLContextFactory(m_nativeDisplayFactoryRegistry… in Platform()
98 m_contextFactoryRegistry.registerFactory(new ContextFactory(screenManager));
236 m_contextFactoryRegistry.registerFactory(new ContextFactory()); in Platform()