Searched refs:m_contextSupplier (Results 1 – 1 of 1) sorted by relevance
96 : m_contextSupplier(contextSupplier) in LayoutBindingProgram()104 m_context, glu::makeVtxFragSources(m_contextSupplier.getSource(VertexShader).c_str(), in LayoutBindingProgram()105 m_contextSupplier.getSource(FragmentShader).c_str())); in LayoutBindingProgram()109 … glu::ProgramSources() << glu::ComputeSource(m_contextSupplier.getSource(ComputeShader).c_str())); in LayoutBindingProgram()152 errLog << m_contextSupplier.getSource(FragmentShader); in getErrorLog()160 errLog << m_contextSupplier.getSource(VertexShader); in getErrorLog()173 errLog << m_contextSupplier.getSource(ComputeShader); in getErrorLog()186 errLog << m_contextSupplier.getSource(VertexShader); in getErrorLog()191 errLog << m_contextSupplier.getSource(FragmentShader); in getErrorLog()196 errLog << m_contextSupplier.getSource(ComputeShader); in getErrorLog()[all …]