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Searched refs:m_cs_id (Results 1 – 24 of 24) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/texture_buffer/
DesextcTextureBufferAtomicFunctions.cpp49 , m_cs_id(0) in TextureBufferAtomicFunctions()
114 m_cs_id = gl.createShader(GL_COMPUTE_SHADER); in initTest()
120 if (!buildProgram(m_po_id, m_cs_id, 1, &csCode)) in initTest()
246 if (0 != m_cs_id) in deinit()
248 gl.deleteShader(m_cs_id); in deinit()
249 m_cs_id = 0; in deinit()
DesextcTextureBufferParamValueIntToFloatConversion.cpp57 , m_cs_id(0) in TextureBufferParamValueIntToFloatConversion()
120 m_cs_id = gl.createShader(GL_COMPUTE_SHADER); in initTest()
126 if (!buildProgram(m_po_id, m_cs_id, 1, &csCode)) in initTest()
268 if (0 != m_cs_id) in deinit()
270 gl.deleteShader(m_cs_id); in deinit()
271 m_cs_id = 0; in deinit()
DesextcTextureBufferMAXSizeValidation.cpp52 , m_cs_id(0) in TextureBufferMAXSizeValidation()
117 m_cs_id = gl.createShader(GL_COMPUTE_SHADER); in initTest()
123 if (!buildProgram(m_po_id, m_cs_id, 1, &csCode)) in initTest()
295 if (0 != m_cs_id) in deinit()
297 gl.deleteShader(m_cs_id); in deinit()
298 m_cs_id = 0; in deinit()
DesextcTextureBufferActiveUniformValidation.cpp584 : TextureBufferActiveUniformValidation(context, extParams, name, description), m_cs_id(0) in TextureBufferActiveUniformValidationCS()
604 if (0 != m_cs_id) in deinit()
606 gl.deleteShader(m_cs_id); in deinit()
607 m_cs_id = 0; in deinit()
664 m_cs_id = gl.createShader(GL_COMPUTE_SHADER); in createProgram()
669 if (!buildProgram(m_po_id, m_cs_id, 1, &csCode)) in createProgram()
DesextcTextureBufferAtomicFunctions.hpp114 glw::GLuint m_cs_id; member in glcts::TextureBufferAtomicFunctions
DesextcTextureBufferMAXSizeValidation.hpp130 glw::GLuint m_cs_id; member in glcts::TextureBufferMAXSizeValidation
DesextcTextureBufferParamValueIntToFloatConversion.hpp119 glw::GLuint m_cs_id; member in glcts::TextureBufferParamValueIntToFloatConversion
DesextcTextureBufferOperations.cpp56 , m_cs_id(0) in TextureBufferOperations()
133 m_cs_id = gl.createShader(GL_COMPUTE_SHADER); in initFirstPhase()
139 if (!buildProgram(m_po_cs_id, m_cs_id, 1, &csCode)) in initFirstPhase()
670 if (0 != m_cs_id) in deinitFirstPhase()
672 gl.deleteShader(m_cs_id); in deinitFirstPhase()
673 m_cs_id = 0; in deinitFirstPhase()
DesextcTextureBufferTextureBufferRange.cpp572 , m_cs_id(0) in TextureBufferTextureBufferRange()
827 if (0 != m_cs_id) in cleanIteration()
829 gl.deleteShader(m_cs_id); in cleanIteration()
830 m_cs_id = 0; in cleanIteration()
992 m_cs_id = gl.createShader(GL_COMPUTE_SHADER); in iterate()
998 if (!buildProgram(m_cs_po_id, m_cs_id, 1, &csCode)) in iterate()
DesextcTextureBufferActiveUniformValidation.hpp249 glw::GLuint m_cs_id; member in glcts::TextureBufferActiveUniformValidationCS
DesextcTextureBufferTextureBufferRange.hpp253 glw::GLuint m_cs_id; member in glcts::TextureBufferTextureBufferRange
DesextcTextureBufferOperations.hpp296 glw::GLuint m_cs_id; member in glcts::TextureBufferOperations
/external/deqp/external/openglcts/modules/gl/
Dgl4cShaderTextureImageSamplesTests.cpp55 , m_cs_id(0) in ShaderTextureImageSamplesTestBase()
95 m_cs_id = gl.createShader(GL_COMPUTE_SHADER); in buildComputeProgram()
102 gl.shaderSource(m_cs_id, 1, /* count */ in buildComputeProgram()
109 gl.compileShader(m_cs_id); in buildComputeProgram()
112 gl.getShaderiv(m_cs_id, GL_COMPILE_STATUS, &compile_status); in buildComputeProgram()
135 gl.attachShader(m_po_id, m_cs_id); in buildComputeProgram()
200 if (m_cs_id != 0) in deinitProgramAndShaderObjects()
202 gl.deleteShader(m_cs_id); in deinitProgramAndShaderObjects()
204 m_cs_id = 0; in deinitProgramAndShaderObjects()
Dgl4cShaderTextureImageSamplesTests.hpp83 glw::GLuint m_cs_id; member in glcts::ShaderTextureImageSamplesTestBase
Dgl3cCommonBugsTests.cpp1456 , m_cs_id(0) in ParenthesisInLayoutQualifierIntegerValuesTest()
1469 if (m_cs_id != 0) in deinit()
1471 gl.deleteShader(m_cs_id); in deinit()
1473 m_cs_id = 0; in deinit()
1528 m_cs_id = gl.createShader(GL_COMPUTE_SHADER); in iterate()
1535 gl.shaderSource(m_cs_id, n_cs_body_parts, cs_body_parts, DE_NULL); /* length */ in iterate()
1553 gl.compileShader(m_cs_id); in iterate()
1556 gl.getShaderiv(m_cs_id, GL_COMPILE_STATUS, &compile_status); in iterate()
1564 gl.attachShader(m_po_id, m_cs_id); in iterate()
Dgl3cCullDistanceTests.hpp95 glw::GLuint m_cs_id; member in glcts::CullDistance::APICoverageTest
Dgl4cGPUShaderFP64Tests.hpp899 glw::GLuint m_cs_id; member in gl4cts::GPUShaderFP64Test4
1168 glw::GLuint m_cs_id; member in gl4cts::GPUShaderFP64Test6
1378 glw::GLuint m_cs_id; member in gl4cts::GPUShaderFP64Test8
Dgl3cCommonBugsTests.hpp347 glw::GLuint m_cs_id; member in gl3cts::ParenthesisInLayoutQualifierIntegerValuesTest
Dgl4cGPUShaderFP64Tests.cpp5892 , m_cs_id(0) in GPUShaderFP64Test4()
5911 if (m_cs_id != 0) in deinit()
5913 gl.deleteShader(m_cs_id); in deinit()
5915 m_cs_id = 0; in deinit()
6096 m_cs_id = gl.createShader(GL_COMPUTE_SHADER); in initProgramObjects()
6107 if (0 != m_cs_id) in initProgramObjects()
6157 if (0 != m_cs_id) in initProgramObjects()
6159 gl.shaderSource(m_cs_id, 1 /* count */, &cs_body, DE_NULL /* length */); in initProgramObjects()
6395 const glw::GLuint shaders[] = { m_cs_id, m_fs_id, m_gs_id, m_tc_id, m_te_id, m_vs_id }; in initProgramObjects()
6420 if (so_id == m_cs_id) in initProgramObjects()
[all …]
Dgl3cCullDistanceTests.cpp296 , m_cs_id(0) in APICoverageTest()
324 if (m_cs_id != 0) in deinit()
326 gl.deleteShader(m_cs_id); in deinit()
328 m_cs_id = 0; in deinit()
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArrayImageOperations.cpp326 , m_cs_id(0) in TextureCubeMapArrayImageOpCompute()
431 if (m_cs_id != 0) in deinit()
433 gl.deleteShader(m_cs_id); in deinit()
434 m_cs_id = 0; in deinit()
799 m_cs_id = gl.createShader(GL_COMPUTE_SHADER); in configureProgram()
804 if (!buildProgram(m_po_id, m_cs_id, 1 /* part */, &csCode)) in configureProgram()
DesextcTextureCubeMapArrayImageOperations.hpp154 glw::GLuint m_cs_id; member in glcts::TextureCubeMapArrayImageOpCompute
DesextcTextureCubeMapArrayImageTextureSize.cpp1452 , m_cs_id(0) in TextureCubeMapArrayTextureSizeRTComputeShader()
1467 m_cs_id = gl.createShader(GL_COMPUTE_SHADER); in configureProgram()
1471 if (!buildProgram(m_po_id, m_cs_id, 1 /* part */, &csCode)) in configureProgram()
1484 if (m_cs_id != 0) in deleteProgram()
1486 gl.deleteShader(m_cs_id); in deleteProgram()
1487 m_cs_id = 0; in deleteProgram()
DesextcTextureCubeMapArrayImageTextureSize.hpp338 glw::GLuint m_cs_id; member in glcts::TextureCubeMapArrayTextureSizeRTComputeShader