Searched refs:m_die_array (Results 1 – 2 of 2) sorted by relevance
77 if (!m_die_array.empty()) in ExtractDIEsIfNeeded()81 if (!m_die_array.empty()) in ExtractDIEsIfNeeded()97 if (!m_die_array.empty()) in ExtractDIEsScoped()101 if (!m_die_array.empty()) in ExtractDIEsScoped()170 assert(m_die_array.empty() && "Compile unit DIE already added"); in ExtractDIEsRWLocked()180 m_die_array.reserve(GetDebugInfoSize() / 24); in ExtractDIEsRWLocked()181 m_die_array.push_back(die); in ExtractDIEsRWLocked()184 AddUnitDIE(m_die_array.front()); in ExtractDIEsRWLocked()192 m_die_array.front().SetHasChildren(false); in ExtractDIEsRWLocked()203 if (!m_die_array.empty()) in ExtractDIEsRWLocked()[all …]
214 return die_iterator_range(m_die_array.begin(), m_die_array.end()); in dies()287 if (m_die_array.empty()) in DIEPtr()289 return &m_die_array[0]; in DIEPtr()298 DWARFDebugInfoEntry::collection m_die_array; variable