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Searched refs:m_fbo_char_id (Results 1 – 2 of 2) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderLayeredFramebuffer.cpp386 , m_fbo_char_id(0) in GeometryShaderLayeredFramebufferClear()
544 gl.genFramebuffers(1, &m_fbo_char_id); in iterate()
551 glw::GLuint fbo_id = (n == 0) ? m_fbo_char_id : (n == 1) ? m_fbo_int_id : m_fbo_uint_id; in iterate()
563 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, m_fbo_char_id); in iterate()
595 fbo_id = m_fbo_char_id; in iterate()
783 if (m_fbo_char_id != 0) in deinit()
785 gl.deleteFramebuffers(1, &m_fbo_char_id); in deinit()
DesextcGeometryShaderLayeredFramebuffer.hpp152 glw::GLuint m_fbo_char_id; member in glcts::GeometryShaderLayeredFramebufferClear