Searched refs:m_fragmentSource (Results 1 – 5 of 5) sorted by relevance
46 , m_fragmentSource (fragmentSource) in TryCompileProgram()54 << FragmentSource(m_fragmentSource)); in operator ()()60 const char* m_fragmentSource; member in glu::TryCompileProgram
120 return m_fragmentSource.c_str(); in getFragmentSource()149 std::string m_fragmentSource; member in deqp::sl::ShaderCase
102 specializeShaders(vertexSource, fragmentSource, m_vertexSource, m_fragmentSource, valueBlock); in ShaderCase()108 m_fragmentSource = genFragmentShader(valueBlock); in ShaderCase()115 m_fragmentSource = specializeFragmentShader(fragmentSource, valueBlock); in ShaderCase()291 …am program(m_renderCtx, glu::makeVtxFragSources(m_vertexSource.c_str(), m_fragmentSource.c_str())); in execute()
86 m_fragmentSource = c.source; in operator <<()145 , m_fragSrc (decl.m_fragmentSource) in ShaderProgram()
178 std::string m_fragmentSource; member in sglr::pdec::ShaderProgramDeclaration