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Searched refs:m_fragmentUniformLoopsSupported (Results 1 – 1 of 1) sorted by relevance

/external/deqp/framework/opengl/
DgluContextInfo.cpp86 …bool isFragmentUniformLoopSupported (void) const { return m_fragmentUniformLoopsSupported.… in isFragmentUniformLoopSupported()
94 IsProgramSupported m_fragmentUniformLoopsSupported; member in glu::ES2ContextInfo
155 …, m_fragmentUniformLoopsSupported (TryCompileProgram(s_defaultVertexShader, s_fragmentUniformLoops… in ES2ContextInfo()