/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
D | esextcGeometryShaderLinking.cpp | 80 : TestCaseBase(context, extParams, name, description), m_fs_id(0), m_gs_id(0), m_po_id(0) in GeometryShaderIncompleteProgramObjectsTest() 89 if (m_fs_id != 0) in deinit() 91 gl.deleteShader(m_fs_id); in deinit() 93 m_fs_id = 0; in deinit() 123 m_fs_id = gl.createShader(GL_FRAGMENT_SHADER); in initShaderObjects() 133 glw::GLuint so_id = (n_shader_type == 0) ? m_fs_id : m_gs_id; in initShaderObjects() 206 gl.attachShader(m_po_id, m_fs_id); in iterate() 264 …: TestCaseBase(context, extParams, name, description), m_fs_id(0), m_gs_id(0), m_po_id(0), m_vs_id… in GeometryShaderIncompleteGSTest() 291 if (m_fs_id != 0) in deinitSOs() 293 gl.deleteShader(m_fs_id); in deinitSOs() [all …]
|
D | esextcGeometryShaderLinking.hpp | 105 glw::GLuint m_fs_id; member in glcts::GeometryShaderIncompleteProgramObjectsTest 181 glw::GLuint m_fs_id; member in glcts::GeometryShaderIncompleteGSTest 243 glw::GLuint m_fs_id; member in glcts::GeometryShaderInvalidArrayedInputVariablesTest 289 glw::GLuint m_fs_id; member in glcts::GeometryShaderVSGSVariableTypeMismatchTest 335 glw::GLuint m_fs_id; member in glcts::GeometryShaderVSGSVariableQualifierMismatchTest 381 glw::GLuint m_fs_id; member in glcts::GeometryShaderVSGSArrayedVariableSizeMismatchTest 425 glw::GLuint m_fs_id; member in glcts::GeometryShaderFragCoordRedeclarationTest 471 glw::GLuint m_fs_id; member in glcts::GeometryShaderLocationAliasingTest 521 glw::GLuint m_fs_id; member in glcts::GeometryShaderMoreACsInGSThanSupportedTest 574 glw::GLuint m_fs_id; member in glcts::GeometryShaderMoreACBsInGSThanSupportedTest [all …]
|
D | esextcGeometryShaderAPI.hpp | 215 glw::GLuint m_fs_id; member in glcts::GeometryShaderGetProgramiv2Test 297 glw::GLuint m_fs_id; member in glcts::GeometryShaderGetProgramiv3Test 410 glw::GLuint m_fs_id; member in glcts::GeometryShaderMaxImageUniformsTest 478 glw::GLuint m_fs_id; member in glcts::GeometryShaderMaxShaderStorageBlocksTest 543 glw::GLuint m_fs_id; member in glcts::GeometryShaderMaxAtomicCountersTest 607 glw::GLuint m_fs_id; member in glcts::GeometryShaderMaxAtomicCounterBuffersTest 655 glw::GLuint m_fs_id; member in glcts::GeometryShaderPiplineProgramObjectWithoutActiveVSProgramTest 776 glw::GLuint m_fs_id; member in glcts::GeometryShaderIncompatibleDrawCallModeTest 852 glw::GLuint m_fs_id; member in glcts::GeometryShaderInsufficientEmittedVerticesTest 972 glw::GLuint m_fs_id; member in glcts::GeometryShaderDrawPrimitivesDoNotMatchOutputPrimitives [all …]
|
D | esextcGeometryShaderQualifiers.cpp | 45 , m_fs_id(0) in GeometryShaderFlatInterpolationTest() 67 if (m_fs_id != 0) in deinit() 69 gl.deleteShader(m_fs_id); in deinit() 71 m_fs_id = 0; in deinit() 112 m_fs_id = gl.createShader(GL_FRAGMENT_SHADER); in initProgram() 183 &vs_code_specialized_raw, m_fs_id, 1, /* n_sh3_body_parts */ in initProgram()
|
D | esextcGeometryShaderAPI.cpp | 584 : TestCaseBase(context, extParams, name, description), m_fs_id(0), m_po_id(0), m_vs_id(0) in GeometryShaderGetProgramiv2Test() 593 if (m_fs_id != 0) in deinit() 595 gl.deleteShader(m_fs_id); in deinit() 597 m_fs_id = 0; in deinit() 647 m_fs_id = gl.createShader(GL_FRAGMENT_SHADER); in iterate() 656 if (!TestCaseBase::buildProgram(m_po_id, m_fs_id, 1, &specialized_dummy_fs_raw, m_vs_id, 1, in iterate() 711 , m_fs_id(0) in GeometryShaderGetProgramiv3Test() 816 if (m_fs_id != 0 && release_all_SOs) in deinitSOs() 818 gl.deleteShader(m_fs_id); in deinitSOs() 820 m_fs_id = 0; in deinitSOs() [all …]
|
D | esextcGeometryShaderClipping.cpp | 93 , m_fs_id(0) in GeometryShaderClipping() 120 if (m_fs_id != 0) in deinit() 122 gl.deleteShader(m_fs_id); in deinit() 173 m_fs_id = gl.createShader(GL_FRAGMENT_SHADER); in iterate() 178 …if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &m_fs_code, m_gs_id, 1 /* part */, &m_gs_code, m… in iterate()
|
D | esextcGeometryShaderLayeredRenderingFBONoAttachment.cpp | 122 , m_fs_id(0) in GeometryShaderLayeredRenderingFBONoAttachment() 153 if (m_fs_id != 0) in deinit() 155 gl.deleteShader(m_fs_id); in deinit() 156 m_fs_id = 0; in deinit() 281 m_fs_id = gl.createShader(GL_FRAGMENT_SHADER); in iterate() 283 …if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &m_fs_code, m_gs_id, 1 /* part */, &m_gs_code, m… in iterate()
|
D | esextcGeometryShaderLayeredFramebuffer.hpp | 89 glw::GLuint m_fs_id; member in glcts::GeometryShaderLayeredFramebufferBlending 222 glw::GLuint m_fs_id; member in glcts::GeometryShaderLayeredFramebufferDepth 296 glw::GLuint m_fs_id; member in glcts::GeometryShaderLayeredFramebufferStencil
|
D | esextcGeometryShaderPrimitiveQueries.cpp | 252 , m_fs_id(0) in GeometryShaderPrimitiveQueries() 280 if (m_fs_id != 0) in deinit() 282 gl.deleteShader(m_fs_id); in deinit() 341 m_fs_id = gl.createShader(GL_FRAGMENT_SHADER); in iterate() 354 …if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &m_fs_code, m_gs_id, 1 /* part */, &gs_code, m_v… in iterate()
|
D | esextcGeometryShaderLayeredFramebuffer.cpp | 47 , m_fs_id(0) in GeometryShaderLayeredFramebufferBlending() 69 if (m_fs_id != 0) in deinit() 71 gl.deleteShader(m_fs_id); in deinit() 189 m_fs_id = gl.createShader(GL_FRAGMENT_SHADER); in iterate() 198 …if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &fs_code, m_gs_id, 1 /* part */, &gs_code, m_vs_… in iterate() 833 , m_fs_id(0) in GeometryShaderLayeredFramebufferDepth() 856 if (m_fs_id != 0) in deinit() 858 gl.deleteShader(m_fs_id); in deinit() 1002 m_fs_id = gl.createShader(GL_FRAGMENT_SHADER); in iterate() 1011 …if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &fs_code, m_gs_id, 1 /* part */, &gs_code, m_vs_… in iterate() [all …]
|
D | esextcGeometryShaderAdjacency.cpp | 152 , m_fs_id(0) in GeometryShaderAdjacency() 187 if (m_fs_id != 0) in deinit() 189 gl.deleteShader(m_fs_id); in deinit() 284 m_fs_id = gl.createShader(GL_FRAGMENT_SHADER); in initTest() 307 …if (!buildProgram(m_po_id, m_fs_id, 1, /* parts */ &fsCode, (gsCode) ? m_gs_id : 0, (gsCode) ? 1 :… in initTest()
|
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
D | esextcTextureCubeMapArrayImageTextureSize.cpp | 527 …: TextureCubeMapArrayTextureSizeTFBase(context, extParams, name, description), m_vs_id(0), m_fs_id… in TextureCubeMapArrayTextureSizeTFVertexShader() 548 m_fs_id = gl.createShader(GL_FRAGMENT_SHADER); in configureProgram() 551 if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &fsCode, m_vs_id, 1 /* part */, &vsCode)) in configureProgram() 570 if (m_fs_id != 0) in deleteProgram() 572 gl.deleteShader(m_fs_id); in deleteProgram() 573 m_fs_id = 0; in deleteProgram() 644 …apArrayTextureSizeTFBase(context, extParams, name, description), m_vs_id(0), m_gs_id(0), m_fs_id(0) in TextureCubeMapArrayTextureSizeTFGeometryShader() 674 m_fs_id = gl.createShader(GL_FRAGMENT_SHADER); in configureProgram() 677 …if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &fsCode, m_gs_id, 1 /* part */, &gsCode, m_vs_id… in configureProgram() 703 if (m_fs_id != 0) in deleteProgram() [all …]
|
D | esextcTextureCubeMapArrayImageTextureSize.hpp | 175 glw::GLuint m_fs_id; member in glcts::TextureCubeMapArrayTextureSizeTFVertexShader 202 glw::GLuint m_fs_id; member in glcts::TextureCubeMapArrayTextureSizeTFGeometryShader 231 glw::GLuint m_fs_id; member in glcts::TextureCubeMapArrayTextureSizeTFTessControlShader 308 glw::GLuint m_fs_id; member in glcts::TextureCubeMapArrayTextureSizeRTFragmentShader
|
D | esextcTextureCubeMapArrayImageOperations.cpp | 328 , m_fs_id(0) in TextureCubeMapArrayImageOpCompute() 436 if (m_fs_id != 0) in deinit() 438 gl.deleteShader(m_fs_id); in deinit() 439 m_fs_id = 0; in deinit() 815 m_fs_id = gl.createShader(GL_FRAGMENT_SHADER); in configureProgram() 824 if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &fsCode, m_vs_id, 1 /* part */, &vsCode)) in configureProgram() 836 m_fs_id = gl.createShader(GL_FRAGMENT_SHADER); in configureProgram() 843 …if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &fsCode, m_gs_id, 1 /* part */, &gsCode, m_vs_id, in configureProgram() 859 m_fs_id = gl.createShader(GL_FRAGMENT_SHADER); in configureProgram() 870 …if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &fsCode, m_tc_id, 1 /* part */, &tcsCode, m_te_i… in configureProgram()
|
/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
D | esextcTessellationShaderProperties.cpp | 146 , m_fs_id(0) in TessellationShaderPropertiesProgramObject() 164 if (m_fs_id != 0) in deinit() 166 gl.deleteShader(m_fs_id); in deinit() 168 m_fs_id = 0; in deinit() 215 m_fs_id = gl.createShader(GL_FRAGMENT_SHADER); in initTest() 222 gl.attachShader(m_po_id, m_fs_id); in initTest() 245 shaderSourceSpecialized(m_fs_id, 1 /* count */, &fs_body); in initTest() 249 gl.compileShader(m_fs_id); in initTest() 253 gl.getShaderiv(m_fs_id, GL_COMPILE_STATUS, &fs_compile_status); in initTest()
|
D | esextcTessellationShaderTessellation.cpp | 242 , m_fs_id(0) in TessellationShaderTessellationInputPatchDiscard() 284 if (m_fs_id != 0) in deinit() 286 gl.deleteShader(m_fs_id); in deinit() 288 m_fs_id = 0; in deinit() 467 m_fs_id = gl.createShader(GL_FRAGMENT_SHADER); in initTest() 478 shaderSourceSpecialized(m_fs_id, 1 /* count */, &fs_body); in initTest() 493 const glw::GLuint shaders[] = { m_fs_id, m_vs_id }; in initTest() 570 gl.attachShader(run.po_id, m_fs_id); in initRun() 759 , m_fs_id(0) in TessellationShaderTessellationgl_InvocationID_PatchVerticesIn_PrimitiveID() 805 if (m_fs_id != 0) in deinit() [all …]
|
D | esextcTessellationShaderPrimitiveCoverage.cpp | 207 , m_fs_id(0) in TessellationShaderPrimitiveCoverage() 277 if (m_fs_id != 0) in deinit() 279 gl.deleteShader(m_fs_id); in deinit() 281 m_fs_id = 0; in deinit() 431 m_fs_id = gl.createShader(GL_FRAGMENT_SHADER); in initProgramObjects() 435 if (!buildProgram(m_stencil_verification_po_id, m_vs_id, 1, &m_vs_code, m_fs_id, 1, &m_fs_code)) in initProgramObjects() 443 m_fs_id, 1, &m_fs_code)) in initProgramObjects() 451 &m_triangles_tessellation_tes_code, m_fs_id, 1, &m_fs_code)) in initProgramObjects()
|
D | esextcTessellationShaderBarrier.cpp | 66 , m_fs_id(0) in TessellationShaderBarrierTestCase() 110 if (m_fs_id != 0) in deinit() 112 gl.deleteShader(m_fs_id); in deinit() 114 m_fs_id = 0; in deinit() 181 m_fs_id = gl.createShader(GL_FRAGMENT_SHADER); in initTest() 219 …if (!buildProgram(m_po_id, m_fs_id, 1, &fs_body, m_tcs_id, 1, &tcs_body, m_tes_id, 1, &tes_body, m… in initTest()
|
D | esextcTessellationShaderXFB.cpp | 43 , m_fs_id(0) in TessellationShaderXFB() 94 if (m_fs_id != 0) in deinit() 96 gl.deleteShader(m_fs_id); in deinit() 98 m_fs_id = 0; in deinit() 264 m_fs_id = gl.createShader(GL_FRAGMENT_SHADER); in initTest() 294 shaderSourceSpecialized(m_fs_id, 1 /* count */, &fs_body); in initTest() 495 …const glw::GLuint shaders[] = { m_fs_id, (m_is_geometry_shader_extension_supported) ? m_gs_id : 0,… in initTest() 529 gl.attachShader(m_po_id, m_fs_id); in initTest()
|
D | esextcTessellationShaderVertexOrdering.cpp | 42 , m_fs_id(0) in TessellationShaderVertexOrdering() 88 if (m_fs_id != 0) in deinit() 90 gl.deleteShader(m_fs_id); in deinit() 92 m_fs_id = 0; in deinit() 186 m_fs_id = gl.createShader(GL_FRAGMENT_SHADER); in initTest() 206 shaderSourceSpecialized(m_fs_id, 1 /* count */, &fs_body); in initTest() 230 const glw::GLuint shaders[] = { m_fs_id, m_tc_id, m_vs_id }; in initTest() 366 gl.attachShader(po_id, m_fs_id); in initTestIteration()
|
D | esextcTessellationShaderTessellation.hpp | 133 glw::GLuint m_fs_id; member in glcts::TessellationShaderTessellationInputPatchDiscard 238 glw::GLuint m_fs_id; member in glcts::TessellationShaderTessellationgl_InvocationID_PatchVerticesIn_PrimitiveID 350 glw::GLuint m_fs_id; member in glcts::TessellationShaderTessellationgl_TessCoord 431 glw::GLuint m_fs_id; /* fragment shader object name */ member in glcts::TessellationShaderTessellationMaxInOut
|
D | esextcTessellationShaderMaxPatchVertices.cpp | 162 , m_fs_id(0) in TessellationShaderMaxPatchVertices() 306 if (m_fs_id != 0) in deinit() 308 gl.deleteShader(m_fs_id); in deinit() 310 m_fs_id = 0; in deinit() 579 m_fs_id = gl.createShader(GL_FRAGMENT_SHADER); in initProgramObjects() 590 …gram(m_po_id_1, m_vs_id, 1, &m_vs_code, m_tc_id, 1, &m_tc_code, m_te_id, 1, &m_te_code, m_fs_id, 1, in initProgramObjects() 606 …if (!buildProgram(m_po_id_2, m_vs_id, 1, &m_vs_code, m_te_id, 1, &m_te_code, m_fs_id, 1, &m_fs_cod… in initProgramObjects()
|
/external/deqp/external/openglcts/modules/glesext/gpu_shader5/ |
D | esextcGPUShader5SamplerArrayIndexing.cpp | 59 , m_fs_id(0) in GPUShader5SamplerArrayIndexing() 89 if (m_fs_id != 0) in deinit() 91 gl.deleteShader(m_fs_id); in deinit() 92 m_fs_id = 0; in deinit() 150 m_fs_id = gl.createShader(GL_FRAGMENT_SHADER); in initTest() 159 if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &fsCode, m_vs_id, 1 /* part */, &vsCode)) in initTest()
|
D | esextcGPUShader5FmaPrecision.cpp | 53 , m_fs_id(0) in GPUShader5FmaPrecision() 88 if (m_fs_id != 0) in deinit() 90 gl.deleteShader(m_fs_id); in deinit() 92 m_fs_id = 0; in deinit() 166 m_fs_id = gl.createShader(GL_FRAGMENT_SHADER); in initTest() 187 if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &fsCode, m_vs_id, 1 /* part */, &vsCodeStr)) in initTest()
|
/external/deqp/external/openglcts/modules/glesext/texture_buffer/ |
D | esextcTextureBufferActiveUniformValidation.cpp | 425 …: TextureBufferActiveUniformValidation(context, extParams, name, description), m_fs_id(0), m_vs_id… in TextureBufferActiveUniformValidationVSFS() 446 if (0 != m_fs_id) in deinit() 448 gl.deleteShader(m_fs_id); in deinit() 449 m_fs_id = 0; in deinit() 530 m_fs_id = gl.createShader(GL_FRAGMENT_SHADER); in createProgram() 539 if (!buildProgram(m_po_id, m_fs_id, 1, &fsCode, m_vs_id, 1, &vsCode)) in createProgram()
|