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Searched refs:m_gl_MaxFragmentImageUniforms (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/compiler/translator/
DSymbolTable_autogen.h39 TSymbol *m_gl_MaxFragmentImageUniforms = nullptr; variable
DSymbolTable_ESSL_autogen.cpp21482 Rule::Get<Spec::ESSL, 310, Shader::ALL, 0>(&TableBase::m_gl_MaxFragmentImageUniforms),
21483 Rule::Get<Spec::GLSL, 0, Shader::ALL, 0>(&TableBase::m_gl_MaxFragmentImageUniforms),
25606 m_gl_MaxFragmentImageUniforms = new TVariable( in initializeBuiltInVariables()
25613 static_cast<TVariable *>(m_gl_MaxFragmentImageUniforms)->shareConstPointer(unionArray); in initializeBuiltInVariables()
DSymbolTable_autogen.cpp34240 Rule::Get<Spec::ESSL, 310, Shader::ALL, 0>(&TableBase::m_gl_MaxFragmentImageUniforms),
34241 Rule::Get<Spec::GLSL, 0, Shader::ALL, 0>(&TableBase::m_gl_MaxFragmentImageUniforms),
39557 m_gl_MaxFragmentImageUniforms = new TVariable( in initializeBuiltInVariables()
39564 static_cast<TVariable *>(m_gl_MaxFragmentImageUniforms)->shareConstPointer(unionArray); in initializeBuiltInVariables()