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Searched refs:m_gl_MaxFragmentInputVectors (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/compiler/translator/
DSymbolTable_autogen.h34 TSymbol *m_gl_MaxFragmentInputVectors = nullptr; variable
DSymbolTable_ESSL_autogen.cpp21472 Rule::Get<Spec::ESSL, 300, Shader::ALL, 0>(&TableBase::m_gl_MaxFragmentInputVectors),
21473 Rule::Get<Spec::GLSL, 0, Shader::ALL, 0>(&TableBase::m_gl_MaxFragmentInputVectors),
25561 m_gl_MaxFragmentInputVectors = new TVariable( in initializeBuiltInVariables()
25568 static_cast<TVariable *>(m_gl_MaxFragmentInputVectors)->shareConstPointer(unionArray); in initializeBuiltInVariables()
DSymbolTable_autogen.cpp34230 Rule::Get<Spec::ESSL, 300, Shader::ALL, 0>(&TableBase::m_gl_MaxFragmentInputVectors),
34231 Rule::Get<Spec::GLSL, 0, Shader::ALL, 0>(&TableBase::m_gl_MaxFragmentInputVectors),
39512 m_gl_MaxFragmentInputVectors = new TVariable( in initializeBuiltInVariables()
39519 static_cast<TVariable *>(m_gl_MaxFragmentInputVectors)->shareConstPointer(unionArray); in initializeBuiltInVariables()