Searched refs:m_gl_MaxVertexImageUniforms (Results 1 – 3 of 3) sorted by relevance
/external/angle/src/compiler/translator/ |
D | SymbolTable_autogen.h | 38 TSymbol *m_gl_MaxVertexImageUniforms = nullptr; variable
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D | SymbolTable_ESSL_autogen.cpp | 21480 Rule::Get<Spec::ESSL, 310, Shader::ALL, 0>(&TableBase::m_gl_MaxVertexImageUniforms), 21481 Rule::Get<Spec::GLSL, 0, Shader::ALL, 0>(&TableBase::m_gl_MaxVertexImageUniforms), 25597 m_gl_MaxVertexImageUniforms = in initializeBuiltInVariables() 25604 static_cast<TVariable *>(m_gl_MaxVertexImageUniforms)->shareConstPointer(unionArray); in initializeBuiltInVariables()
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D | SymbolTable_autogen.cpp | 34238 Rule::Get<Spec::ESSL, 310, Shader::ALL, 0>(&TableBase::m_gl_MaxVertexImageUniforms), 34239 Rule::Get<Spec::GLSL, 0, Shader::ALL, 0>(&TableBase::m_gl_MaxVertexImageUniforms), 39548 m_gl_MaxVertexImageUniforms = in initializeBuiltInVariables() 39555 static_cast<TVariable *>(m_gl_MaxVertexImageUniforms)->shareConstPointer(unionArray); in initializeBuiltInVariables()
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