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Searched refs:m_gl_MaxVertexTextureImageUnits (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/compiler/translator/
DSymbolTable_autogen.h26 TSymbol *m_gl_MaxVertexTextureImageUnits = nullptr; variable
DSymbolTable_ESSL_autogen.cpp21456 Rule::Get<Spec::ESSL, 0, Shader::ALL, 0>(&TableBase::m_gl_MaxVertexTextureImageUnits),
21457 Rule::Get<Spec::GLSL, 0, Shader::ALL, 0>(&TableBase::m_gl_MaxVertexTextureImageUnits),
25489 m_gl_MaxVertexTextureImageUnits = new TVariable( in initializeBuiltInVariables()
25496 static_cast<TVariable *>(m_gl_MaxVertexTextureImageUnits)->shareConstPointer(unionArray); in initializeBuiltInVariables()
DSymbolTable_autogen.cpp34214 Rule::Get<Spec::ESSL, 0, Shader::ALL, 0>(&TableBase::m_gl_MaxVertexTextureImageUnits),
34215 Rule::Get<Spec::GLSL, 0, Shader::ALL, 0>(&TableBase::m_gl_MaxVertexTextureImageUnits),
39440 m_gl_MaxVertexTextureImageUnits = new TVariable( in initializeBuiltInVariables()
39447 static_cast<TVariable *>(m_gl_MaxVertexTextureImageUnits)->shareConstPointer(unionArray); in initializeBuiltInVariables()