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Searched refs:m_gl_MaxVertexUniformVectors (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/compiler/translator/
DSymbolTable_autogen.h25 TSymbol *m_gl_MaxVertexUniformVectors = nullptr; variable
DSymbolTable_ESSL_autogen.cpp21454 Rule::Get<Spec::ESSL, 0, Shader::ALL, 0>(&TableBase::m_gl_MaxVertexUniformVectors),
21455 Rule::Get<Spec::GLSL, 0, Shader::ALL, 0>(&TableBase::m_gl_MaxVertexUniformVectors),
25480 m_gl_MaxVertexUniformVectors = new TVariable( in initializeBuiltInVariables()
25487 static_cast<TVariable *>(m_gl_MaxVertexUniformVectors)->shareConstPointer(unionArray); in initializeBuiltInVariables()
DSymbolTable_autogen.cpp34212 Rule::Get<Spec::ESSL, 0, Shader::ALL, 0>(&TableBase::m_gl_MaxVertexUniformVectors),
34213 Rule::Get<Spec::GLSL, 0, Shader::ALL, 0>(&TableBase::m_gl_MaxVertexUniformVectors),
39431 m_gl_MaxVertexUniformVectors = new TVariable( in initializeBuiltInVariables()
39438 static_cast<TVariable *>(m_gl_MaxVertexUniformVectors)->shareConstPointer(unionArray); in initializeBuiltInVariables()