Searched refs:m_interpolate (Results 1 – 2 of 2) sorted by relevance
133 m_interpolate = TGSI_INTERPOLATE_CONSTANT; in ShaderInputVarying()138 m_interpolate = TGSI_INTERPOLATE_COLOR; in ShaderInputVarying()147 m_interpolate = TGSI_INTERPOLATE_PERSPECTIVE; in ShaderInputVarying()154 m_interpolate = TGSI_INTERPOLATE_LINEAR; in ShaderInputVarying()159 m_interpolate = TGSI_INTERPOLATE_CONSTANT; in ShaderInputVarying()173 << " -> IP:" << m_interpolate in ShaderInputVarying()217 m_interpolate(orig.m_interpolate), in ShaderInputVarying()227 return m_interpolate > 0; in interpolate()247 io.interpolate = m_interpolate; in set_specific_ioinfo()
109 tgsi_interpolate_mode m_interpolate; variable