Searched refs:m_is_running (Results 1 – 5 of 5) sorted by relevance
34 m_is_running(false), m_should_stop(false) {} in GDBRemoteClientBase()304 m_comm.m_is_running = false; in unlock()329 lldbassert(!m_comm.m_is_running); in lock()330 m_comm.m_is_running = true; in lock()350 if (m_comm.m_is_running && !interrupt) in SyncWithContinueThread()355 if (m_comm.m_is_running) { in SyncWithContinueThread()372 m_comm.m_cv.wait(lock, [this] { return !m_comm.m_is_running; }); in SyncWithContinueThread()
118 bool m_is_running; variable
95 bool IsRunning() const { return m_is_running.GetValue(); } in IsRunning()229 lldb_private::Predicate<bool> m_is_running; variable
35 m_is_running(false), m_session_key(0u), m_request_sequence_id(0u), in CommunicationKDP()101 m_is_running.SetValue(true, eBroadcastAlways); in SendRequestAndGetReply()167 return m_is_running.WaitForValueEqualTo(false, timeout); in WaitForNotRunningPrivate()266 m_is_running.SetValue(false, eBroadcastAlways); in CheckForPacket()
4468 m_is_running = true; in Run()4506 m_is_running = false; in Run()4524 if (m_is_running) { in Cancel()4568 std::atomic<bool> m_is_running{false}; member in IOHandlerProcessSTDIO