Searched refs:m_lds_pos (Results 1 – 2 of 2) sorted by relevance
40 m_lds_pos(0) in ShaderIO()220 m_lds_pos(0) in ShaderInputVarying()237 m_lds_pos = lds_pos; in set_lds_pos()242 return m_lds_pos; in lds_pos()329 m_lds_pos = -1; in update_lds_pos()348 ++m_lds_pos; in update_lds_pos()349 m_ldspos[v.location()] = m_lds_pos; in update_lds_pos()351 v.set_lds_pos(m_lds_pos); in update_lds_pos()353 ++m_lds_pos; in update_lds_pos()
112 int m_lds_pos; variable145 return m_lds_pos; in nlds()160 int m_lds_pos; variable