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Searched refs:m_max_depth (Results 1 – 6 of 6) sorted by relevance

/external/llvm-project/lldb/source/Plugins/Language/CPlusPlus/
DLibCxxMap.cpp89 : m_entry(entry), m_max_depth(depth), m_error(false) {} in MapIterator()
91 : m_entry(entry), m_max_depth(depth), m_error(false) {} in MapIterator()
93 : m_entry(rhs.m_entry), m_max_depth(rhs.m_max_depth), m_error(false) {} in MapIterator()
95 : m_entry(entry), m_max_depth(depth), m_error(false) {} in MapIterator()
109 if (m_error || m_entry.null() || (steps > m_max_depth)) in advance()
132 if (steps > m_max_depth) { in next()
154 if (steps > m_max_depth) in tree_min()
169 size_t m_max_depth; member in MapIterator
/external/deqp/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderLayeredRenderingBoundaryCondition.hpp81 static const glw::GLint m_max_depth; member in glcts::GeometryShaderLayeredRenderingBoundaryCondition
DesextcGeometryShaderLayeredRenderingBoundaryCondition.cpp39 const glw::GLint GeometryShaderLayeredRenderingBoundaryCondition::m_max_depth = 4; member in glcts::GeometryShaderLayeredRenderingBoundaryCondition
323 unsigned char buffer[m_width * m_height * m_max_depth * m_texture_components]; in iterate()
/external/llvm-project/lldb/include/lldb/DataFormatters/
DDumpValueObjectOptions.h130 uint32_t m_max_depth = UINT32_MAX; variable
/external/llvm-project/lldb/source/DataFormatters/
DDumpValueObjectOptions.cpp42 m_max_depth = depth; in SetMaximumDepth()
DValueObjectPrinter.cpp503 if (is_failed_description || m_curr_depth < m_options.m_max_depth) { in ShouldPrintChildren()
789 } else if (m_curr_depth >= m_options.m_max_depth && IsAggregate() && in PrintChildrenIfNeeded()