Searched refs:m_max_te_ssbos (Results 1 – 2 of 2) sorted by relevance
276 glw::GLint m_max_te_ssbos; member in gl3cts::ReservedNamesTest
2902 , m_max_te_ssbos(0) in ReservedNamesTest()5390 (shader_type == SHADER_TYPE_TESS_EVALUATION && m_max_te_ssbos > 0) || in getSupportedLanguageFeatures()5568 gl.getIntegerv(GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS, &m_max_te_ssbos); in iterate()