Searched refs:m_max_vs_ssbos (Results 1 – 2 of 2) sorted by relevance
278 glw::GLint m_max_vs_ssbos; member in gl3cts::ReservedNamesTest
2904 , m_max_vs_ssbos(0) in ReservedNamesTest()5391 (shader_type == SHADER_TYPE_VERTEX && m_max_vs_ssbos)) in getSupportedLanguageFeatures()5569 gl.getIntegerv(GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS, &m_max_vs_ssbos); in iterate()