Searched refs:m_nOldPos (Results 1 – 2 of 2) sorted by relevance
708 m_nOldPos = point.x; in OnPosButtonLBDown()712 m_nOldPos = point.y; in OnPosButtonLBDown()734 if (fabs(point.x - m_nOldPos) < 1) in OnPosButtonMouseMove()736 fNewPos = FaceToTrue(m_fOldPosButton + point.x - m_nOldPos); in OnPosButtonMouseMove()739 if (fabs(point.y - m_nOldPos) < 1) in OnPosButtonMouseMove()741 fNewPos = FaceToTrue(m_fOldPosButton + point.y - m_nOldPos); in OnPosButtonMouseMove()
184 float m_nOldPos = 0.0f; variable