Searched refs:m_num_shader_strings (Results 1 – 2 of 2) sorted by relevance
138 VkTestFramework::VkTestFramework() : m_compile_options(0), m_num_shader_strings(0) {} in VkTestFramework()641 m_num_shader_strings = 0; in ReadFileData()644 m_num_shader_strings = 1; in ReadFileData()646 size_t len = (int)(ceil)((float)count / (float)m_num_shader_strings); in ReadFileData()656 m_num_shader_strings = (i + 1); in ReadFileData()667 for (int i = 0; i < m_num_shader_strings; i++) free(data[i]); in FreeFileData()
85 int m_num_shader_strings; variable