Searched refs:m_owners (Results 1 – 2 of 2) sorted by relevance
30 m_owners(), m_owners_mutex() { in BreakpointSite()31 m_owners.Add(owner); in BreakpointSite()36 const size_t owner_count = m_owners.GetSize(); in ~BreakpointSite()38 m_owners.GetByIndex(i)->ClearBreakpointSite(); in ~BreakpointSite()59 owners_copy = m_owners; in ShouldStop()66 const size_t owner_count = m_owners.GetSize(); in IsBreakpointAtThisSite()68 if (m_owners.GetByIndex(i)->GetBreakpoint().GetID() == bp_id) in IsBreakpointAtThisSite()89 m_owners.GetDescription(s, level); in GetDescription()92 bool BreakpointSite::IsInternal() const { return m_owners.IsInternal(); } in IsInternal()127 m_owners.Add(owner); in AddOwner()[all …]
220 BreakpointLocationCollection m_owners; ///< This has the BreakpointLocations variable