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Searched refs:m_pTexture (Results 1 – 1 of 1) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/synchronization/
DvktSynchronizationWin32KeyedMutexTests.cpp659 m_pTexture[i] = NULL; in DX11Operation()
731 hr = m_pDevice->CreateTexture2D(&descColor, NULL, &m_pTexture[i]); in DX11Operation()
740 hr = m_pTexture[i]->QueryInterface(__uuidof(IDXGIResource1), (void**)&tempResource1); in DX11Operation()
752 hr = m_pTexture[i]->QueryInterface(__uuidof(IDXGIResource), (void**)&tempResource); in DX11Operation()
761 hr = m_pTexture[i]->QueryInterface(__uuidof(IDXGIKeyedMutex), (void**)&m_keyedMutex[i]); in DX11Operation()
772 hr = m_pDevice->CreateRenderTargetView(m_pTexture[BUFFER_VK_READ], NULL, &m_pRenderTargetView); in DX11Operation()
864 hr = m_pDevice->CreateShaderResourceView(m_pTexture[BUFFER_VK_WRITE], &SRVDesc, &m_pTextureRV); in DX11Operation()
1110 if (m_pTexture[i]) { in cleanup()
1111 m_pTexture[i]->Release(); in cleanup()
1112 m_pTexture[i] = NULL; in cleanup()
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