Searched refs:m_pipelineType (Results 1 – 1 of 1) sorted by relevance
403 PipelineType getPipelineType (void) const { return m_pipelineType; } in getPipelineType()408 PipelineType m_pipelineType; member in vkt::BindingModel::__anone49c327d0111::DescriptorCommands1395 : m_pipelineType(pipelineType) in DescriptorCommands()1484 …if (m_pipelineType == PIPELINE_TYPE_COMPUTE && descriptorSetIdx == 0 && bindingIdx == bindings.siz… in getDescriptorVerifications()1495 if (m_pipelineType == PIPELINE_TYPE_COMPUTE) in addResultBuffer()1544 …const VkShaderStageFlags shaderStage = m_pipelineType == PIPELINE_TYPE_COMPUTE ? VK_SHADER_ST… in run()1616 …deUint32 numTotalResources = m_pipelineType == PIPELINE_TYPE_GRAPHICS ? 1u : 0u; // Color bu… in run()1764 (*desc)->init(context, m_pipelineType); in run()1934 if (m_pipelineType == PIPELINE_TYPE_COMPUTE) in run()2180 …const VkPipelineBindPoint pipelineBindPoint = m_pipelineType == PIPELINE_TYPE_COMPUTE ? VK_PIPELIN… in run()[all …]