Searched refs:m_pushConstantRanges (Results 1 – 4 of 4) sorted by relevance
637 : m_pushConstantRanges(_pPushConstantRanges, _pPushConstantRanges + _pushConstantRangeCount) in PipelineLayoutCreateInfo()649 pushConstantRangeCount = static_cast<deUint32>(m_pushConstantRanges.size()); in PipelineLayoutCreateInfo()651 if (m_pushConstantRanges.size()) { in PipelineLayoutCreateInfo()652 pPushConstantRanges = &m_pushConstantRanges[0]; in PipelineLayoutCreateInfo()664 , m_pushConstantRanges (_pPushConstantRanges, _pPushConstantRanges + _pushConstantRangeCount) in PipelineLayoutCreateInfo()681 pushConstantRangeCount = static_cast<deUint32>(m_pushConstantRanges.size()); in PipelineLayoutCreateInfo()683 pPushConstantRanges = &m_pushConstantRanges[0]; in PipelineLayoutCreateInfo()
298 std::vector<vk::VkPushConstantRange> m_pushConstantRanges; member in vkt::Draw::PipelineLayoutCreateInfo
724 m_pushConstantRanges.clear(); in setup()1539 m_pushConstantRanges.clear(); in setPushConstantRanges()1542 m_pushConstantRanges.push_back(pcRanges[i]); in setPushConstantRanges()2097 …VkPushConstantRange* const pcRanges = m_pushConstantRanges.empty() ? DE_NULL : &m_pushConst… in render()2105 deUint32(m_pushConstantRanges.size()), // deUint32 pushConstantRangeCount; in render()
670 std::vector<vk::VkPushConstantRange> m_pushConstantRanges; member in vkt::sr::ShaderRenderCaseInstance