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Searched refs:m_refDepthBuffer (Results 1 – 4 of 4) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fRandomFragmentOpTests.cpp230 tcu::TextureLevel* m_refDepthBuffer; member in deqp::gles2::Functional::RandomFragmentOpCase
243 , m_refDepthBuffer (DE_NULL) in RandomFragmentOpCase()
255 delete m_refDepthBuffer; in ~RandomFragmentOpCase()
262 …DE_ASSERT(!m_renderer && !m_refColorBuffer && !m_refDepthBuffer && !m_refStencilBuffer && !m_refRe… in init()
270m_refDepthBuffer = new tcu::TextureLevel(tcu::TextureFormat(tcu::TextureFormat::D, tcu::TextureFor… in init()
282 delete m_refDepthBuffer; in deinit()
288 m_refDepthBuffer = DE_NULL; in deinit()
354 tcu::clearDepth (m_refDepthBuffer->getAccess(), clearDepth); in iterate()
362 gls::FragmentOpUtil::getMultisampleAccess(m_refDepthBuffer->getAccess()), in iterate()
Des2fDepthStencilTests.cpp530 tcu::TextureLevel* m_refDepthBuffer; member in deqp::gles2::Functional::DepthStencilCase
542 , m_refDepthBuffer (DE_NULL) in DepthStencilCase()
553 delete m_refDepthBuffer; in ~DepthStencilCase()
560 …DE_ASSERT(!m_renderer && !m_refColorBuffer && !m_refDepthBuffer && !m_refStencilBuffer && !m_refRe… in init()
583m_refDepthBuffer = new tcu::TextureLevel(tcu::TextureFormat(tcu::TextureFormat::D, tcu::TextureFor… in init()
595 delete m_refDepthBuffer; in deinit()
601 m_refDepthBuffer = DE_NULL; in deinit()
677 gls::FragmentOpUtil::getMultisampleAccess(m_refDepthBuffer->getAccess()), in iterate()
683 gls::FragmentOpUtil::getMultisampleAccess(m_refDepthBuffer->getAccess()), in iterate()
690 gls::FragmentOpUtil::getMultisampleAccess(m_refDepthBuffer->getAccess()), in iterate()
/external/deqp/modules/gles3/functional/
Des3fRandomFragmentOpTests.cpp230 tcu::TextureLevel* m_refDepthBuffer; member in deqp::gles3::Functional::RandomFragmentOpCase
243 , m_refDepthBuffer (DE_NULL) in RandomFragmentOpCase()
255 delete m_refDepthBuffer; in ~RandomFragmentOpCase()
262 …DE_ASSERT(!m_renderer && !m_refColorBuffer && !m_refDepthBuffer && !m_refStencilBuffer && !m_refRe… in init()
270m_refDepthBuffer = new tcu::TextureLevel(tcu::TextureFormat(tcu::TextureFormat::D, tcu::TextureFor… in init()
282 delete m_refDepthBuffer; in deinit()
288 m_refDepthBuffer = DE_NULL; in deinit()
354 tcu::clearDepth (m_refDepthBuffer->getAccess(), clearDepth); in iterate()
362 gls::FragmentOpUtil::getMultisampleAccess(m_refDepthBuffer->getAccess()), in iterate()
Des3fDepthStencilTests.cpp530 tcu::TextureLevel* m_refDepthBuffer; member in deqp::gles3::Functional::DepthStencilCase
542 , m_refDepthBuffer (DE_NULL) in DepthStencilCase()
553 delete m_refDepthBuffer; in ~DepthStencilCase()
560 …DE_ASSERT(!m_renderer && !m_refColorBuffer && !m_refDepthBuffer && !m_refStencilBuffer && !m_refRe… in init()
583m_refDepthBuffer = new tcu::TextureLevel(tcu::TextureFormat(tcu::TextureFormat::D, tcu::TextureFor… in init()
595 delete m_refDepthBuffer; in deinit()
601 m_refDepthBuffer = DE_NULL; in deinit()
677 gls::FragmentOpUtil::getMultisampleAccess(m_refDepthBuffer->getAccess()), in iterate()
683 gls::FragmentOpUtil::getMultisampleAccess(m_refDepthBuffer->getAccess()), in iterate()
690 gls::FragmentOpUtil::getMultisampleAccess(m_refDepthBuffer->getAccess()), in iterate()