Searched refs:m_renderDevice (Results 1 – 2 of 2) sorted by relevance
113 : m_renderDevice(renderDevice) { in CXFA_Graphics()114 ASSERT(m_renderDevice); in CXFA_Graphics()120 m_renderDevice->SaveState(); in SaveGraphState()125 m_renderDevice->RestoreState(false); in RestoreGraphState()193 FX_RECT r = m_renderDevice->GetClipBox(); in GetClipRect()198 m_renderDevice->SetClip_Rect( in SetClipRect()204 return m_renderDevice; in GetRenderDevice()216 m_renderDevice->DrawPath(path->GetPathData(), &m, &m_info.graphState, 0x0, in RenderDeviceStrokePath()229 m_renderDevice->DrawPath(path->GetPathData(), &m, &m_info.graphState, in RenderDeviceFillPath()246 RetainPtr<CFX_DIBitmap> bitmap = m_renderDevice->GetBitmap(); in FillPathWithPattern()[all …]
85 CFX_RenderDevice* const m_renderDevice; // Not owned. variable