Searched refs:m_rtConent (Results 1 – 2 of 2) sorted by relevance
98 CFX_RectF rtClip(m_rtConent); in DrawWidget()298 CFX_PointF pos = point - m_rtConent.TopLeft(); in GetItemAtPoint()328 rtItem.Offset(0, -fPosY + m_rtConent.top); in ScrollToVisible()329 if (rtItem.top < m_rtConent.top) { in ScrollToVisible()330 fPosY += rtItem.top - m_rtConent.top; in ScrollToVisible()332 } else if (rtItem.bottom() > m_rtConent.bottom()) { in ScrollToVisible()333 fPosY += rtItem.bottom() - m_rtConent.bottom(); in ScrollToVisible()379 CFX_RectF rtView(m_rtConent); in DrawItems()392 rtItem.Offset(m_rtConent.left - fPosX, m_rtConent.top - fPosY); in DrawItems()393 if (rtItem.bottom() < m_rtConent.top) in DrawItems()[all …]
122 CFX_RectF m_rtConent; variable