/external/deqp/external/openglcts/modules/common/ |
D | glcUniformBlockCase.cpp | 275 for (std::vector<StructType*>::iterator i = m_structs.begin(); i != m_structs.end(); i++) in ~ShaderInterface() 284 m_structs.reserve(m_structs.size() + 1); in allocStruct() 285 m_structs.push_back(new StructType(name)); in allocStruct() 286 return *m_structs.back(); in allocStruct() 306 std::find_if(m_structs.begin(), m_structs.end(), StructNameEquals(name)); in findStruct() 307 return pos != m_structs.end() ? *pos : DE_NULL; in findStruct() 312 for (std::vector<StructType*>::const_iterator i = m_structs.begin(); i != m_structs.end(); i++) in getNamedStructs()
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D | glcUniformBlockCase.hpp | 331 std::vector<StructType*> m_structs; member in deqp::ub::ShaderInterface
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/external/deqp/modules/glshared/ |
D | glsUniformBlockCase.cpp | 310 for (std::vector<StructType*>::iterator i = m_structs.begin(); i != m_structs.end(); i++) in ~ShaderInterface() 319 m_structs.reserve(m_structs.size()+1); in allocStruct() 320 m_structs.push_back(new StructType(name)); in allocStruct() 321 return *m_structs.back(); in allocStruct() 338 …std::vector<StructType*>::const_iterator pos = std::find_if(m_structs.begin(), m_structs.end(), St… in findStruct() 339 return pos != m_structs.end() ? *pos : DE_NULL; in findStruct() 344 for (std::vector<StructType*>::const_iterator i = m_structs.begin(); i != m_structs.end(); i++) in getNamedStructs()
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D | glsUniformBlockCase.hpp | 227 std::vector<StructType*> m_structs; member in deqp::gls::ub::ShaderInterface
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/external/deqp/modules/gles31/functional/ |
D | es31fSSBOLayoutCase.hpp | 136 std::vector<glu::StructType*> m_structs; member in deqp::gles31::bb::ShaderInterface
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D | es31fSSBOLayoutCase.cpp | 245 for (std::vector<StructType*>::iterator i = m_structs.begin(); i != m_structs.end(); i++) in ~ShaderInterface() 254 m_structs.reserve(m_structs.size()+1); in allocStruct() 255 m_structs.push_back(new StructType(name)); in allocStruct() 256 return *m_structs.back(); in allocStruct() 273 …std::vector<StructType*>::const_iterator pos = std::find_if(m_structs.begin(), m_structs.end(), St… in findStruct() 274 return pos != m_structs.end() ? *pos : DE_NULL; in findStruct() 279 for (std::vector<StructType*>::const_iterator i = m_structs.begin(); i != m_structs.end(); i++) in getNamedStructs()
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/external/deqp/modules/gles3/functional/ |
D | es3fTransformFeedbackTests.cpp | 188 const vector<glu::StructType*>& getStructs (void) const { return m_structs; } in getStructs() 197 vector<glu::StructType*> m_structs; member in deqp::gles3::Functional::TransformFeedback::ProgramSpec 210 for (vector<glu::StructType*>::iterator i = m_structs.begin(); i != m_structs.end(); i++) in ~ProgramSpec() 216 m_structs.reserve(m_structs.size()+1); in createStruct() 217 m_structs.push_back(new glu::StructType(name)); in createStruct() 218 return m_structs.back(); in createStruct()
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/external/deqp/external/vulkancts/modules/vulkan/ssbo/ |
D | vktSSBOLayoutCase.cpp | 194 for (std::vector<StructType*>::iterator i = m_structs.begin(); i != m_structs.end(); i++) in ~ShaderInterface() 203 m_structs.reserve(m_structs.size()+1); in allocStruct() 204 m_structs.push_back(new StructType(name)); in allocStruct() 205 return *m_structs.back(); in allocStruct() 222 …std::vector<StructType*>::const_iterator pos = std::find_if(m_structs.begin(), m_structs.end(), St… in findStruct() 223 return pos != m_structs.end() ? *pos : DE_NULL; in findStruct() 228 for (std::vector<StructType*>::const_iterator i = m_structs.begin(); i != m_structs.end(); i++) in getNamedStructs()
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D | vktSSBOLayoutCase.hpp | 148 std::vector<glu::StructType*> m_structs; member in vkt::ssbo::ShaderInterface
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/external/deqp/external/vulkancts/modules/vulkan/transform_feedback/ |
D | vktTransformFeedbackFuzzLayoutCase.hpp | 245 std::vector<StructTypeSP> m_structs; member in vkt::TransformFeedback::ShaderInterface
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D | vktTransformFeedbackFuzzLayoutCase.cpp | 253 m_structs.push_back(StructTypeSP(new StructType(name))); in allocStruct() 254 return *m_structs.back(); in allocStruct() 271 for (std::vector<StructTypeSP>::const_iterator i = m_structs.begin(); i != m_structs.end(); i++) in getNamedStructs()
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/external/deqp/external/vulkancts/modules/vulkan/ubo/ |
D | vktUniformBlockCase.hpp | 246 std::vector<StructTypeSP> m_structs; member in vkt::ubo::ShaderInterface
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D | vktUniformBlockCase.cpp | 219 m_structs.push_back(StructTypeSP(new StructType(name))); in allocStruct() 220 return *m_structs.back(); in allocStruct() 237 for (std::vector<StructTypeSP>::const_iterator i = m_structs.begin(); i != m_structs.end(); i++) in getNamedStructs()
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