/external/deqp/modules/gles31/functional/ |
D | es31fLayoutBindingTests.cpp | 1034 const glw::GLenum m_textureType; member in deqp::gles31::Functional::__anon893987d80111::SamplerBindingRenderCase 1050 , m_textureType (textureType) in SamplerBindingRenderCase() 1092 m_context.getRenderContext().getFunctions().bindTexture(m_textureType, 0); in deinit() 1174 gl.bindTexture(m_textureType, textureName); in initializeTexture() 1175 gl.texParameteri(m_textureType, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in initializeTexture() 1177 switch (m_textureType) in initializeTexture() 1183 glu::texImage2D(m_context.getRenderContext(), m_textureType, 0, GL_RGBA8, level.getAccess()); in initializeTexture() 1191 glu::texImage3D(m_context.getRenderContext(), m_textureType, 0, GL_RGBA8, level.getAccess()); in initializeTexture() 1357 const glw::GLenum m_textureType; member in deqp::gles31::Functional::__anon893987d80111::ImageBindingRenderCase 1373 , m_textureType (textureType) in ImageBindingRenderCase() [all …]
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D | es31fShaderImageLoadStoreTests.cpp | 1124 , m_textureType (textureType) in ImageStoreCase() 1129 …void init (void) { checkTextureTypeExtensions(m_context.getContextInfo(), m_textureType, m_cont… in init() 1134 const TextureType m_textureType; member in deqp::gles31::Functional::__anondc4033860111::ImageStoreCase 1144 const deUint32 textureTargetGL = getGLTextureTarget(m_textureType); in iterate() 1145 const IVec3& imageSize = defaultImageSize(m_textureType); in iterate() 1146 const int numSlicesOrFaces = m_textureType == TEXTURETYPE_CUBE ? 6 : imageSize.z(); in iterate() 1160 if (m_textureType == TEXTURETYPE_BUFFER) in iterate() 1166 setTextureStorage(glLog, m_textureType, internalFormatGL, imageSize, *textureBuf); in iterate() 1174 …extureType shaderImageType = m_singleLayerBind ? textureLayerType(m_textureType) : m_textureType; in iterate() 1253 LayeredImage reference (m_textureType, m_format, imageSize.x(), imageSize.y(), imageSize.z()); in iterate() [all …]
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D | es31fTextureGatherTests.cpp | 1024 const TextureType m_textureType; member in deqp::gles31::Functional::__anon1fec988b0111::TextureGatherCase 1063 , m_textureType (textureType) in TextureGatherCase() 1078 DE_ASSERT(m_textureType == TEXTURETYPE_CUBE || !(m_flags & GATHERCASE_DONT_SAMPLE_CUBE_CORNERS)); in TextureGatherCase() 1256 const deUint32 texTypeGL = getGLTextureType(m_textureType); in init() 1374 …Program>(new ShaderProgram(renderCtx, genProgramSources(m_gatherType, m_textureType, m_textureForm… in iterate() 1509 const IVec3 coordBits = m_textureType == TEXTURETYPE_2D ? IVec3(20,20,0) in verify() 1510 : m_textureType == TEXTURETYPE_CUBE ? IVec3(10,10,10) in verify() 1511 : m_textureType == TEXTURETYPE_2D_ARRAY ? IVec3(20,20,20) in verify() 1513 const IVec3 uvwBits = m_textureType == TEXTURETYPE_2D ? IVec3(7,7,0) in verify() 1514 : m_textureType == TEXTURETYPE_CUBE ? IVec3(6,6,0) in verify() [all …]
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/external/deqp/modules/gles3/stress/ |
D | es3sSpecialFloatTests.cpp | 1032 const TextureType m_textureType; member in deqp::gles3::Stress::__anonb0adb5d20111::TextureCase 1041 , m_textureType (texType) in TextureCase() 1083 if (m_textureType == TEXTURE_FLOAT) in init() 1106 else if (m_textureType == TEXTURE_DEPTH) in init() 1265 if (m_textureType == TEXTURE_FLOAT) in genVertexSource() 1267 else if (m_textureType == TEXTURE_DEPTH) in genVertexSource() 1275 if (m_textureType == TEXTURE_FLOAT) in genVertexSource() 1277 else if (m_textureType == TEXTURE_DEPTH) in genVertexSource() 1299 if (m_textureType == TEXTURE_FLOAT) in genFragmentSource() 1301 else if (m_textureType == TEXTURE_DEPTH) in genFragmentSource() [all …]
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/external/deqp/modules/glshared/ |
D | glsLifetimeTests.hpp | 363 SimpleType m_textureType; member in deqp::gls::LifetimeTests::details::ES2Types
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D | glsLifetimeTests.cpp | 726 , m_textureType (ctx, "texture", &CallLogWrapper::glGenTextures, in ES2Types() 743 , m_texFboAtt (ctx, m_textureType, m_fboType) in ES2Types() 754 &m_bufferType, &m_textureType, &m_rboType, &m_fboType, &m_shaderType, &m_programType in ES2Types()
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/external/deqp/modules/gles2/functional/ |
D | es2fIntegerStateQueryTests.cpp | 1845 , m_textureType (textureType) in TextureBindingTestCase() 1857 gl.glBindTexture(m_textureType, texture); in test() 1869 const GLenum m_textureType; member in deqp::gles2::Functional::__anonb16e93600111::TextureBindingTestCase
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/external/deqp/modules/gles3/functional/ |
D | es3fIntegerStateQueryTests.cpp | 2428 , m_textureType (textureType) in TextureBindingTestCase() 2440 gl.glBindTexture(m_textureType, texture); in test() 2452 const GLenum m_textureType; member in deqp::gles3::Functional::__anonf6240c020111::TextureBindingTestCase
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