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Searched refs:m_textureType (Results 1 – 8 of 8) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fLayoutBindingTests.cpp1034 const glw::GLenum m_textureType; member in deqp::gles31::Functional::__anon893987d80111::SamplerBindingRenderCase
1050 , m_textureType (textureType) in SamplerBindingRenderCase()
1092 m_context.getRenderContext().getFunctions().bindTexture(m_textureType, 0); in deinit()
1174 gl.bindTexture(m_textureType, textureName); in initializeTexture()
1175 gl.texParameteri(m_textureType, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in initializeTexture()
1177 switch (m_textureType) in initializeTexture()
1183 glu::texImage2D(m_context.getRenderContext(), m_textureType, 0, GL_RGBA8, level.getAccess()); in initializeTexture()
1191 glu::texImage3D(m_context.getRenderContext(), m_textureType, 0, GL_RGBA8, level.getAccess()); in initializeTexture()
1357 const glw::GLenum m_textureType; member in deqp::gles31::Functional::__anon893987d80111::ImageBindingRenderCase
1373 , m_textureType (textureType) in ImageBindingRenderCase()
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Des31fShaderImageLoadStoreTests.cpp1124 , m_textureType (textureType) in ImageStoreCase()
1129 …void init (void) { checkTextureTypeExtensions(m_context.getContextInfo(), m_textureType, m_cont… in init()
1134 const TextureType m_textureType; member in deqp::gles31::Functional::__anondc4033860111::ImageStoreCase
1144 const deUint32 textureTargetGL = getGLTextureTarget(m_textureType); in iterate()
1145 const IVec3& imageSize = defaultImageSize(m_textureType); in iterate()
1146 const int numSlicesOrFaces = m_textureType == TEXTURETYPE_CUBE ? 6 : imageSize.z(); in iterate()
1160 if (m_textureType == TEXTURETYPE_BUFFER) in iterate()
1166 setTextureStorage(glLog, m_textureType, internalFormatGL, imageSize, *textureBuf); in iterate()
1174 …extureType shaderImageType = m_singleLayerBind ? textureLayerType(m_textureType) : m_textureType; in iterate()
1253 LayeredImage reference (m_textureType, m_format, imageSize.x(), imageSize.y(), imageSize.z()); in iterate()
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Des31fTextureGatherTests.cpp1024 const TextureType m_textureType; member in deqp::gles31::Functional::__anon1fec988b0111::TextureGatherCase
1063 , m_textureType (textureType) in TextureGatherCase()
1078 DE_ASSERT(m_textureType == TEXTURETYPE_CUBE || !(m_flags & GATHERCASE_DONT_SAMPLE_CUBE_CORNERS)); in TextureGatherCase()
1256 const deUint32 texTypeGL = getGLTextureType(m_textureType); in init()
1374 …Program>(new ShaderProgram(renderCtx, genProgramSources(m_gatherType, m_textureType, m_textureForm… in iterate()
1509 const IVec3 coordBits = m_textureType == TEXTURETYPE_2D ? IVec3(20,20,0) in verify()
1510 : m_textureType == TEXTURETYPE_CUBE ? IVec3(10,10,10) in verify()
1511 : m_textureType == TEXTURETYPE_2D_ARRAY ? IVec3(20,20,20) in verify()
1513 const IVec3 uvwBits = m_textureType == TEXTURETYPE_2D ? IVec3(7,7,0) in verify()
1514 : m_textureType == TEXTURETYPE_CUBE ? IVec3(6,6,0) in verify()
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/external/deqp/modules/gles3/stress/
Des3sSpecialFloatTests.cpp1032 const TextureType m_textureType; member in deqp::gles3::Stress::__anonb0adb5d20111::TextureCase
1041 , m_textureType (texType) in TextureCase()
1083 if (m_textureType == TEXTURE_FLOAT) in init()
1106 else if (m_textureType == TEXTURE_DEPTH) in init()
1265 if (m_textureType == TEXTURE_FLOAT) in genVertexSource()
1267 else if (m_textureType == TEXTURE_DEPTH) in genVertexSource()
1275 if (m_textureType == TEXTURE_FLOAT) in genVertexSource()
1277 else if (m_textureType == TEXTURE_DEPTH) in genVertexSource()
1299 if (m_textureType == TEXTURE_FLOAT) in genFragmentSource()
1301 else if (m_textureType == TEXTURE_DEPTH) in genFragmentSource()
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/external/deqp/modules/glshared/
DglsLifetimeTests.hpp363 SimpleType m_textureType; member in deqp::gls::LifetimeTests::details::ES2Types
DglsLifetimeTests.cpp726 , m_textureType (ctx, "texture", &CallLogWrapper::glGenTextures, in ES2Types()
743 , m_texFboAtt (ctx, m_textureType, m_fboType) in ES2Types()
754 &m_bufferType, &m_textureType, &m_rboType, &m_fboType, &m_shaderType, &m_programType in ES2Types()
/external/deqp/modules/gles2/functional/
Des2fIntegerStateQueryTests.cpp1845 , m_textureType (textureType) in TextureBindingTestCase()
1857 gl.glBindTexture(m_textureType, texture); in test()
1869 const GLenum m_textureType; member in deqp::gles2::Functional::__anonb16e93600111::TextureBindingTestCase
/external/deqp/modules/gles3/functional/
Des3fIntegerStateQueryTests.cpp2428 , m_textureType (textureType) in TextureBindingTestCase()
2440 gl.glBindTexture(m_textureType, texture); in test()
2452 const GLenum m_textureType; member in deqp::gles3::Functional::__anonf6240c020111::TextureBindingTestCase