Searched refs:m_textures3D (Results 1 – 1 of 1) sorted by relevance
651 if (m_textures3D.find(0) != m_textures3D.end()) in init()653 delete m_textures3D[0]; in init()656 m_textures3D[0] = texture3D; in init()960 texName = m_textures3D[0]->getGLTexture(); in bind()1044 for (Texture3DMap::iterator it = m_textures3D.begin(); it != m_textures3D.end(); it++) in teardownTest()1048 m_textures3D.clear(); in teardownTest()1071 Texture3DMap m_textures3D; member in glcts::LayoutBindingBaseCase