Searched refs:m_to_2D_array (Results 1 – 2 of 2) sorted by relevance
8903 , m_to_2D_array(0) in StorageErrorsTest()9000 gl.createTextures(GL_TEXTURE_2D_ARRAY, 1, &m_to_2D_array); in Prepare()9365 gl.textureStorage3D(m_to_2D_array, 6, GL_R8, 8, 8, 256); in Test3D()9573 if (m_to_2D_array) in Clean()9575 gl.deleteTextures(1, &m_to_2D_array); in Clean()9577 m_to_2D_array = 0; in Clean()
6211 glw::GLuint m_to_2D_array; member in gl4cts::DirectStateAccess::Textures::StorageErrorsTest