Searched refs:m_to_3D_compressed (Results 1 – 2 of 2) sorted by relevance
/external/deqp/external/openglcts/modules/gl/ |
D | gl4cDirectStateAccessTexturesTests.cpp | 9641 , m_to_3D_compressed(0) in SubImageErrorsTest() 9856 gl.createTextures(GL_TEXTURE_2D_ARRAY, 1, &m_to_3D_compressed); in Prepare() 9859 gl.bindTexture(GL_TEXTURE_2D_ARRAY, m_to_3D_compressed); in Prepare() 11114 …gl.compressedTextureSubImage3D(m_to_3D_compressed, 0, 0, 0, 0, s_reference_width, s_reference_heig… in Test3DCompressed() 11127 …gl.compressedTextureSubImage3D(m_to_3D_compressed, 0, 0, 0, 0, s_reference_width, s_reference_heig… in Test3DCompressed() 11139 …gl.compressedTextureSubImage3D(m_to_3D_compressed, 0, 0, 0, 0, s_reference_width, s_reference_heig… in Test3DCompressed() 11158 …gl.compressedTextureSubImage3D(m_to_3D_compressed, 0, 0, 0, 0, s_reference_width, s_reference_heig… in Test3DCompressed() 11181 …gl.compressedTextureSubImage3D(m_to_3D_compressed, 0, 0, 0, 0, s_reference_width, s_reference_heig… in Test3DCompressed() 11260 if (m_to_3D_compressed) in Clean() 11262 gl.deleteTextures(1, &m_to_3D_compressed); in Clean() [all …]
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D | gl4cDirectStateAccessTests.hpp | 6486 glw::GLuint m_to_3D_compressed; member in gl4cts::DirectStateAccess::Textures::SubImageErrorsTest
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