Searched refs:m_to_3D_empty (Results 1 – 2 of 2) sorted by relevance
9635 , m_to_3D_empty(0) in SubImageErrorsTest()9749 gl.createTextures(GL_TEXTURE_3D, 1, &m_to_3D_empty); in Prepare()11218 if (m_to_3D_empty) in Clean()11220 gl.deleteTextures(1, &m_to_3D_empty); in Clean()11222 m_to_3D_empty = 0; in Clean()
6480 glw::GLuint m_to_3D_empty; member in gl4cts::DirectStateAccess::Textures::SubImageErrorsTest