/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
D | esextcGeometryShaderInput.cpp | 316 , m_vertex_array_object_id(0) in GeometryShader_gl_in_ArrayContentsTest() 385 gl.genVertexArrays(1, &m_vertex_array_object_id); in initTest() 386 gl.bindVertexArray(m_vertex_array_object_id); in initTest() 507 if (0 != m_vertex_array_object_id) in deinit() 509 gl.deleteVertexArrays(1, &m_vertex_array_object_id); in deinit() 560 …CaseBase(context, extParams, name, description), m_buffer_object_id(0), m_vertex_array_object_id(0) in GeometryShader_gl_in_ArrayLengthTest() 646 gl.genVertexArrays(1, &m_vertex_array_object_id); in init() 647 gl.bindVertexArray(m_vertex_array_object_id); in init() 733 if (0 != m_vertex_array_object_id) in deinit() 735 gl.deleteVertexArrays(1, &m_vertex_array_object_id); in deinit() [all …]
|
D | esextcGeometryShaderInput.hpp | 110 glw::GLuint m_vertex_array_object_id; member in glcts::GeometryShader_gl_in_ArrayContentsTest 225 glw::GLuint m_vertex_array_object_id; member in glcts::GeometryShader_gl_in_ArrayLengthTest 296 glw::GLuint m_vertex_array_object_id; member in glcts::GeometryShader_gl_PointSize_ValueTest 363 glw::GLuint m_vertex_array_object_id; member in glcts::GeometryShader_gl_Position_ValueTest
|
D | esextcGeometryShaderLimits.cpp | 783 , m_vertex_array_object_id(0) in GeometryShaderLimitsTransformFeedbackBase() 843 gl.genVertexArrays(1, &m_vertex_array_object_id); in initTest() 844 gl.bindVertexArray(m_vertex_array_object_id); in initTest() 982 if (0 != m_vertex_array_object_id) in deinit() 984 gl.deleteVertexArrays(1, &m_vertex_array_object_id); in deinit() 986 m_vertex_array_object_id = 0; in deinit() 1008 , m_vertex_array_object_id(0) in GeometryShaderLimitsRenderingBase() 1099 gl.genVertexArrays(1, &m_vertex_array_object_id); in initTest() 1100 gl.bindVertexArray(m_vertex_array_object_id); in initTest() 1244 if (m_vertex_array_object_id != 0) in deinit() [all …]
|
D | esextcGeometryShaderLimits.hpp | 86 glw::GLuint m_vertex_array_object_id; member in glcts::GeometryShaderLimitsTransformFeedbackBase 161 glw::GLuint m_vertex_array_object_id; member in glcts::GeometryShaderLimitsRenderingBase 961 glw::GLuint m_vertex_array_object_id; member in glcts::GeometryShaderMaxInvocationsTest
|
/external/deqp/external/openglcts/modules/glesext/gpu_shader5/ |
D | esextcGPUShader5FmaAccuracy.cpp | 124 , m_vertex_array_object_id(0) in GPUShader5FmaAccuracyTest() 181 gl.genVertexArrays(1, &m_vertex_array_object_id); in initTest() 182 gl.bindVertexArray(m_vertex_array_object_id); in initTest() 293 if (0 != m_vertex_array_object_id) in deinit() 295 gl.deleteVertexArrays(1, &m_vertex_array_object_id); in deinit() 297 m_vertex_array_object_id = 0; in deinit()
|
D | esextcGPUShader5FmaAccuracy.hpp | 151 glw::GLuint m_vertex_array_object_id; member in glcts::GPUShader5FmaAccuracyTest
|
D | esextcGPUShader5TextureGatherOffset.cpp | 515 , m_vertex_array_object_id(0) in GPUShader5TextureGatherOffsetTestBase() 547 if (0 != m_vertex_array_object_id) in deinit() 549 gl.deleteVertexArrays(1, &m_vertex_array_object_id); in deinit() 551 m_vertex_array_object_id = 0; in deinit() 660 gl.genVertexArrays(1, &m_vertex_array_object_id); in initTest() 661 gl.bindVertexArray(m_vertex_array_object_id); in initTest()
|
D | esextcGPUShader5TextureGatherOffset.hpp | 118 glw::GLuint m_vertex_array_object_id; member in glcts::GPUShader5TextureGatherOffsetTestBase
|
/external/deqp/external/openglcts/modules/gl/ |
D | gl4cVertexAttrib64BitTest.cpp | 331 GLuint m_vertex_array_object_id; member in VertexAttrib64Bit::ApiErrorsTest 339 … "api_errors", "Verify that API routines provoke errors as specified"), m_vertex_array_object_id(0) in ApiErrorsTest() 347 if (0 != m_vertex_array_object_id) in deinit() 350 gl.deleteVertexArrays(1, &m_vertex_array_object_id); in deinit() 351 m_vertex_array_object_id = 0; in deinit() 367 gl.genVertexArrays(1, &m_vertex_array_object_id); in iterate() 370 gl.bindVertexArray(m_vertex_array_object_id); in iterate() 677 GLuint m_vertex_array_object_id; member in VertexAttrib64Bit::GetVertexAttribTest 691 , m_vertex_array_object_id(0) in GetVertexAttribTest() 708 if (0 != m_vertex_array_object_id) in deinit() [all …]
|
D | gl3cClipDistance.cpp | 1579 : m_gl(gl), m_vertex_array_object_id(0), m_primitive_type(primitive_type) in VertexArrayObject() 1581 m_gl.genVertexArrays(1, &m_vertex_array_object_id); in VertexArrayObject() 1584 m_gl.bindVertexArray(m_vertex_array_object_id); in VertexArrayObject() 1591 if (m_vertex_array_object_id) in ~VertexArrayObject() 1593 m_gl.deleteVertexArrays(1, &m_vertex_array_object_id); in ~VertexArrayObject() 1601 if (m_vertex_array_object_id) in bind() 1603 m_gl.bindVertexArray(m_vertex_array_object_id); in bind()
|
D | gl4cShaderImageLoadStoreTests.cpp | 6802 GLuint m_vertex_array_object_id; member in gl4cts::__anonb0a9d3a00111::ImageLoadStoreDataAlignmentTest 6811 , m_vertex_array_object_id(0) in ImageLoadStoreDataAlignmentTest() 6892 glGenVertexArrays(1, &m_vertex_array_object_id); in Setup() 6936 if (0 != m_vertex_array_object_id) in Cleanup() 6938 glDeleteVertexArrays(1, &m_vertex_array_object_id); in Cleanup() 6939 m_vertex_array_object_id = 0; in Cleanup() 7095 glBindVertexArray(m_vertex_array_object_id); in Copy2DR8UITexture() 7287 GLuint m_vertex_array_object_id; member in gl4cts::__anonb0a9d3a00111::ImageLoadStoreNonLayeredBindingTest 7296 , m_vertex_array_object_id(0) in ImageLoadStoreNonLayeredBindingTest() 7368 glGenVertexArrays(1, &m_vertex_array_object_id); in Setup() [all …]
|
D | gl3cClipDistance.hpp | 153 glw::GLuint m_vertex_array_object_id; member in gl3cts::ClipDistance::Utility::VertexArrayObject
|
D | gl4cGPUShaderFP64Tests.hpp | 546 glw::GLuint m_vertex_array_object_id; member in gl4cts::GPUShaderFP64Test2 784 glw::GLuint m_vertex_array_object_id; member in gl4cts::GPUShaderFP64Test3
|
D | gl4cGPUShaderFP64Tests.cpp | 3265 , m_vertex_array_object_id(0) in GPUShaderFP64Test2() 3312 if (0 != m_vertex_array_object_id) in deinit() 3315 gl.deleteVertexArrays(1, &m_vertex_array_object_id); in deinit() 3316 m_vertex_array_object_id = 0; in deinit() 4524 gl.genVertexArrays(1, &m_vertex_array_object_id); in testInit() 4527 gl.bindVertexArray(m_vertex_array_object_id); in testInit() 4694 if (0 != m_vertex_array_object_id) in deinit() 4697 gl.deleteVertexArrays(1, &m_vertex_array_object_id); in deinit() 4699 m_vertex_array_object_id = 0; in deinit() 5420 gl.genVertexArrays(1, &m_vertex_array_object_id); in testInit() [all …]
|
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
D | esextcTextureCubeMapArraySampling.hpp | 573 glw::GLuint m_vertex_array_object_id; member in glcts::TextureCubeMapArraySamplingTest::vertexArrayObjectDefinition
|
D | esextcTextureCubeMapArraySampling.cpp | 5033 : m_gl(0), m_vertex_array_object_id(m_invalid_vertex_array_object_id) 5042 if (m_invalid_vertex_array_object_id != m_vertex_array_object_id) 5046 m_gl->deleteVertexArrays(1, &m_vertex_array_object_id); 5051 m_vertex_array_object_id = m_invalid_vertex_array_object_id; 5071 m_gl->genVertexArrays(1, &m_vertex_array_object_id); 5074 m_gl->bindVertexArray(m_vertex_array_object_id);
|