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Searched refs:m_vs_id (Results 1 – 25 of 69) sorted by relevance

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/external/deqp/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderLinking.cpp264 …: TestCaseBase(context, extParams, name, description), m_fs_id(0), m_gs_id(0), m_po_id(0), m_vs_id in GeometryShaderIncompleteGSTest()
305 if (m_vs_id != 0) in deinitSOs()
307 gl.deleteShader(m_vs_id); in deinitSOs()
309 m_vs_id = 0; in deinitSOs()
393 m_vs_id = gl.createShader(GL_VERTEX_SHADER); in initShaderObjects()
410 glw::GLuint so_id = (n_shader_type == 0) ? m_fs_id : (n_shader_type == 1) ? m_gs_id : m_vs_id; in initShaderObjects()
490 gl.attachShader(m_po_id, m_vs_id); in iterate()
545 …: TestCaseBase(context, extParams, name, description), m_fs_id(0), m_gs_id(0), m_po_id(0), m_vs_id in GeometryShaderInvalidArrayedInputVariablesTest()
587 if (m_vs_id != 0) in deinitSOs()
589 gl.deleteShader(m_vs_id); in deinitSOs()
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DesextcGeometryShaderLinking.hpp184 glw::GLuint m_vs_id; member in glcts::GeometryShaderIncompleteGSTest
246 glw::GLuint m_vs_id; member in glcts::GeometryShaderInvalidArrayedInputVariablesTest
292 glw::GLuint m_vs_id; member in glcts::GeometryShaderVSGSVariableTypeMismatchTest
338 glw::GLuint m_vs_id; member in glcts::GeometryShaderVSGSVariableQualifierMismatchTest
384 glw::GLuint m_vs_id; member in glcts::GeometryShaderVSGSArrayedVariableSizeMismatchTest
428 glw::GLuint m_vs_id; member in glcts::GeometryShaderFragCoordRedeclarationTest
474 glw::GLuint m_vs_id; member in glcts::GeometryShaderLocationAliasingTest
524 glw::GLuint m_vs_id; member in glcts::GeometryShaderMoreACsInGSThanSupportedTest
577 glw::GLuint m_vs_id; member in glcts::GeometryShaderMoreACBsInGSThanSupportedTest
624 glw::GLuint m_vs_id; member in glcts::GeometryShaderCompilationFailTest
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DesextcGeometryShaderAPI.hpp217 glw::GLuint m_vs_id; member in glcts::GeometryShaderGetProgramiv2Test
303 glw::GLuint m_vs_id; member in glcts::GeometryShaderGetProgramiv3Test
417 glw::GLuint m_vs_id; member in glcts::GeometryShaderMaxImageUniformsTest
485 glw::GLuint m_vs_id; member in glcts::GeometryShaderMaxShaderStorageBlocksTest
548 glw::GLuint m_vs_id; member in glcts::GeometryShaderMaxAtomicCountersTest
613 glw::GLuint m_vs_id; member in glcts::GeometryShaderMaxAtomicCounterBuffersTest
780 glw::GLuint m_vs_id; member in glcts::GeometryShaderIncompatibleDrawCallModeTest
860 glw::GLuint m_vs_id; member in glcts::GeometryShaderInsufficientEmittedVerticesTest
922 glw::GLuint m_vs_id; member in glcts::GeometryShaderPipelineObjectTransformFeedbackVertexAndGeometryShaderCaptureTest
976 glw::GLuint m_vs_id; member in glcts::GeometryShaderDrawPrimitivesDoNotMatchOutputPrimitives
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DesextcGeometryShaderQualifiers.cpp49 , m_vs_id(0) in GeometryShaderFlatInterpolationTest()
95 if (m_vs_id != 0) in deinit()
97 gl.deleteShader(m_vs_id); in deinit()
99 m_vs_id = 0; in deinit()
114 m_vs_id = gl.createShader(GL_VERTEX_SHADER); in initProgram()
182 &gs_code_specialized_raw, m_vs_id, 1, /* n_sh2_body_parts */ in initProgram()
DesextcGeometryShaderAPI.cpp584 : TestCaseBase(context, extParams, name, description), m_fs_id(0), m_po_id(0), m_vs_id(0) in GeometryShaderGetProgramiv2Test()
607 if (m_vs_id != 0) in deinit()
609 gl.deleteShader(m_vs_id); in deinit()
611 m_vs_id = 0; in deinit()
648 m_vs_id = gl.createShader(GL_VERTEX_SHADER); in iterate()
656 if (!TestCaseBase::buildProgram(m_po_id, m_fs_id, 1, &specialized_dummy_fs_raw, m_vs_id, 1, in iterate()
717 , m_vs_id(0) in GeometryShaderGetProgramiv3Test()
830 if (m_vs_id != 0 && release_all_SOs) in deinitSOs()
832 gl.deleteShader(m_vs_id); in deinitSOs()
834 m_vs_id = 0; in deinitSOs()
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DesextcGeometryShaderClipping.cpp98 , m_vs_id(0) in GeometryShaderClipping()
130 if (m_vs_id != 0) in deinit()
132 gl.deleteShader(m_vs_id); in deinit()
175 m_vs_id = gl.createShader(GL_VERTEX_SHADER); in iterate()
178 …uildProgram(m_po_id, m_fs_id, 1 /* part */, &m_fs_code, m_gs_id, 1 /* part */, &m_gs_code, m_vs_id, in iterate()
DesextcGeometryShaderLayeredRenderingFBONoAttachment.cpp127 , m_vs_id(0) in GeometryShaderLayeredRenderingFBONoAttachment()
165 if (m_vs_id != 0) in deinit()
167 gl.deleteShader(m_vs_id); in deinit()
168 m_vs_id = 0; in deinit()
279 m_vs_id = gl.createShader(GL_VERTEX_SHADER); in iterate()
283 …uildProgram(m_po_id, m_fs_id, 1 /* part */, &m_fs_code, m_gs_id, 1 /* part */, &m_gs_code, m_vs_id, in iterate()
DesextcGeometryShaderLayeredFramebuffer.hpp95 glw::GLuint m_vs_id; member in glcts::GeometryShaderLayeredFramebufferBlending
229 glw::GLuint m_vs_id; member in glcts::GeometryShaderLayeredFramebufferDepth
302 glw::GLuint m_vs_id; member in glcts::GeometryShaderLayeredFramebufferStencil
DesextcGeometryShaderPrimitiveQueries.cpp258 , m_vs_id(0) in GeometryShaderPrimitiveQueries()
290 if (m_vs_id != 0) in deinit()
292 gl.deleteShader(m_vs_id); in deinit()
340 m_vs_id = gl.createShader(GL_VERTEX_SHADER); in iterate()
354 …!buildProgram(m_po_id, m_fs_id, 1 /* part */, &m_fs_code, m_gs_id, 1 /* part */, &gs_code, m_vs_id, in iterate()
DesextcGeometryShaderLayeredFramebuffer.cpp53 , m_vs_id(0) in GeometryShaderLayeredFramebufferBlending()
99 if (m_vs_id != 0) in deinit()
101 gl.deleteShader(m_vs_id); in deinit()
191 m_vs_id = gl.createShader(GL_VERTEX_SHADER); in iterate()
198 …m(m_po_id, m_fs_id, 1 /* part */, &fs_code, m_gs_id, 1 /* part */, &gs_code, m_vs_id, 1 /* part */, in iterate()
840 , m_vs_id(0) in GeometryShaderLayeredFramebufferDepth()
891 if (m_vs_id != 0) in deinit()
893 gl.deleteShader(m_vs_id); in deinit()
1004 m_vs_id = gl.createShader(GL_VERTEX_SHADER); in iterate()
1011 …m(m_po_id, m_fs_id, 1 /* part */, &fs_code, m_gs_id, 1 /* part */, &gs_code, m_vs_id, 1 /* part */, in iterate()
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DesextcGeometryShaderAdjacency.cpp160 , m_vs_id(0) in GeometryShaderAdjacency()
197 if (m_vs_id != 0) in deinit()
199 gl.deleteShader(m_vs_id); in deinit()
285 m_vs_id = gl.createShader(GL_VERTEX_SHADER); in initTest()
308 (gsCode) ? &gsCode : 0, m_vs_id, 1, /* parts */ &vsCode)) in initTest()
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArrayImageTextureSize.cpp527 …: TextureCubeMapArrayTextureSizeTFBase(context, extParams, name, description), m_vs_id(0), m_fs_id… in TextureCubeMapArrayTextureSizeTFVertexShader()
546 m_vs_id = gl.createShader(GL_VERTEX_SHADER); in configureProgram()
551 if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &fsCode, m_vs_id, 1 /* part */, &vsCode)) in configureProgram()
564 if (m_vs_id != 0) in deleteProgram()
566 gl.deleteShader(m_vs_id); in deleteProgram()
567 m_vs_id = 0; in deleteProgram()
644 …: TextureCubeMapArrayTextureSizeTFBase(context, extParams, name, description), m_vs_id(0), m_gs_id… in TextureCubeMapArrayTextureSizeTFGeometryShader()
670 m_vs_id = gl.createShader(GL_VERTEX_SHADER); in configureProgram()
677 …if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &fsCode, m_gs_id, 1 /* part */, &gsCode, m_vs_id in configureProgram()
691 if (m_vs_id != 0) in deleteProgram()
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DesextcTextureCubeMapArrayImageTextureSize.hpp174 glw::GLuint m_vs_id; member in glcts::TextureCubeMapArrayTextureSizeTFVertexShader
200 glw::GLuint m_vs_id; member in glcts::TextureCubeMapArrayTextureSizeTFGeometryShader
228 glw::GLuint m_vs_id; member in glcts::TextureCubeMapArrayTextureSizeTFTessControlShader
307 glw::GLuint m_vs_id; member in glcts::TextureCubeMapArrayTextureSizeRTFragmentShader
DesextcTextureCubeMapArrayImageOperations.cpp334 , m_vs_id(0) in TextureCubeMapArrayImageOpCompute()
456 if (m_vs_id != 0) in deinit()
458 gl.deleteShader(m_vs_id); in deinit()
459 m_vs_id = 0; in deinit()
813 m_vs_id = gl.createShader(GL_VERTEX_SHADER); in configureProgram()
824 if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &fsCode, m_vs_id, 1 /* part */, &vsCode)) in configureProgram()
832 m_vs_id = gl.createShader(GL_VERTEX_SHADER); in configureProgram()
843 …if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &fsCode, m_gs_id, 1 /* part */, &gsCode, m_vs_id, in configureProgram()
853 m_vs_id = gl.createShader(GL_VERTEX_SHADER); in configureProgram()
871 1 /* part */, &tesCode, m_vs_id, 1 /* part */, &vsCode)) in configureProgram()
/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderProperties.cpp150 , m_vs_id(0) in TessellationShaderPropertiesProgramObject()
192 if (m_vs_id != 0) in deinit()
194 gl.deleteShader(m_vs_id); in deinit()
196 m_vs_id = 0; in deinit()
218 m_vs_id = gl.createShader(GL_VERTEX_SHADER); in initTest()
225 gl.attachShader(m_po_id, m_vs_id); in initTest()
246 shaderSourceSpecialized(m_vs_id, 1 /* count */, &vs_body); in initTest()
250 gl.compileShader(m_vs_id); in initTest()
254 gl.getShaderiv(m_vs_id, GL_COMPILE_STATUS, &vs_compile_status); in initTest()
DesextcTessellationShaderPrimitiveCoverage.cpp212 , m_vs_id(0) in TessellationShaderPrimitiveCoverage()
312 if (m_vs_id != 0) in deinit()
314 gl.deleteShader(m_vs_id); in deinit()
316 m_vs_id = 0; in deinit()
416 m_vs_id = gl.createShader(GL_VERTEX_SHADER); in initProgramObjects()
435 if (!buildProgram(m_stencil_verification_po_id, m_vs_id, 1, &m_vs_code, m_fs_id, 1, &m_fs_code)) in initProgramObjects()
441 if (!buildProgram(m_quad_tessellation_po_id, m_vs_id, 1, &m_vs_code, m_quad_tessellation_tcs_id, 1, in initProgramObjects()
449 …if (!buildProgram(m_triangles_tessellation_po_id, m_vs_id, 1, &m_vs_code, m_triangles_tessellation… in initProgramObjects()
DesextcTessellationShaderBarrier.cpp71 , m_vs_id(0) in TessellationShaderBarrierTestCase()
138 if (m_vs_id != 0) in deinit()
140 gl.deleteShader(m_vs_id); in deinit()
142 m_vs_id = 0; in deinit()
184 m_vs_id = gl.createShader(GL_VERTEX_SHADER); in initTest()
219 …dProgram(m_po_id, m_fs_id, 1, &fs_body, m_tcs_id, 1, &tcs_body, m_tes_id, 1, &tes_body, m_vs_id, 1, in initTest()
DesextcTessellationShaderTessellation.cpp243 , m_vs_id(0) in TessellationShaderTessellationInputPatchDiscard()
291 if (m_vs_id != 0) in deinit()
293 gl.deleteShader(m_vs_id); in deinit()
295 m_vs_id = 0; in deinit()
468 m_vs_id = gl.createShader(GL_VERTEX_SHADER); in initTest()
489 shaderSourceSpecialized(m_vs_id, 1 /* count */, &vs_body); in initTest()
493 const glw::GLuint shaders[] = { m_fs_id, m_vs_id }; in initTest()
573 gl.attachShader(run.po_id, m_vs_id); in initRun()
760 , m_vs_id(0) in TessellationShaderTessellationgl_InvocationID_PatchVerticesIn_PrimitiveID()
812 if (m_vs_id != 0) in deinit()
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DesextcTessellationShaderXFB.cpp48 , m_vs_id(0) in TessellationShaderXFB()
164 if (m_vs_id != 0) in deinit()
166 gl.deleteShader(m_vs_id); in deinit()
168 m_vs_id = 0; in deinit()
267 m_vs_id = gl.createShader(GL_VERTEX_SHADER); in initTest()
486 shaderSourceSpecialized(m_vs_id, 1 /* count */, &vs_body); in initTest()
496 m_vs_id }; in initTest()
530 gl.attachShader(m_po_id, m_vs_id); in initTest()
DesextcTessellationShaderVertexOrdering.cpp44 , m_vs_id(0) in TessellationShaderVertexOrdering()
102 if (m_vs_id != 0) in deinit()
104 gl.deleteShader(m_vs_id); in deinit()
106 m_vs_id = 0; in deinit()
188 m_vs_id = gl.createShader(GL_VERTEX_SHADER); in initTest()
226 shaderSourceSpecialized(m_vs_id, 1 /* count */, &vs_body); in initTest()
230 const glw::GLuint shaders[] = { m_fs_id, m_tc_id, m_vs_id }; in initTest()
369 gl.attachShader(po_id, m_vs_id); in initTestIteration()
DesextcTessellationShaderMaxPatchVertices.cpp169 , m_vs_id(0) in TessellationShaderMaxPatchVertices()
285 if (m_vs_id != 0) in deinit()
287 gl.deleteShader(m_vs_id); in deinit()
289 m_vs_id = 0; in deinit()
570 m_vs_id = gl.createShader(GL_VERTEX_SHADER); in initProgramObjects()
590 …if (!buildProgram(m_po_id_1, m_vs_id, 1, &m_vs_code, m_tc_id, 1, &m_tc_code, m_te_id, 1, &m_te_cod… in initProgramObjects()
606 …if (!buildProgram(m_po_id_2, m_vs_id, 1, &m_vs_code, m_te_id, 1, &m_te_code, m_fs_id, 1, &m_fs_cod… in initProgramObjects()
/external/deqp/external/openglcts/modules/glesext/gpu_shader5/
DesextcGPUShader5SamplerArrayIndexing.cpp64 , m_vs_id(0) in GPUShader5SamplerArrayIndexing()
95 if (m_vs_id != 0) in deinit()
97 gl.deleteShader(m_vs_id); in deinit()
98 m_vs_id = 0; in deinit()
151 m_vs_id = gl.createShader(GL_VERTEX_SHADER); in initTest()
159 if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &fsCode, m_vs_id, 1 /* part */, &vsCode)) in initTest()
DesextcGPUShader5FmaPrecision.cpp61 , m_vs_id(0) in GPUShader5FmaPrecision()
95 if (m_vs_id != 0) in deinit()
97 gl.deleteShader(m_vs_id); in deinit()
99 m_vs_id = 0; in deinit()
167 m_vs_id = gl.createShader(GL_VERTEX_SHADER); in initTest()
187 if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &fsCode, m_vs_id, 1 /* part */, &vsCodeStr)) in initTest()
/external/deqp/external/openglcts/modules/gl/
Dgl3cCommonBugsTests.cpp64 , m_vs_id(0) in GetProgramivActiveUniformBlockMaxNameLengthTest()
88 if (m_vs_id != 0) in deinit()
90 gl.deleteShader(m_vs_id); in deinit()
92 m_vs_id = 0; in deinit()
138 m_vs_id = gl.createShader(GL_VERTEX_SHADER); in initTest()
143 gl.attachShader(m_po_id, m_vs_id); in initTest()
149 gl.shaderSource(m_vs_id, 1, /* count */ in initTest()
155 gl.compileShader(m_vs_id); in initTest()
160 const glw::GLuint shader_ids[] = { m_fs_id, m_vs_id }; in initTest()
268 , m_vs_id(0) in InputVariablesCannotBeModifiedTest()
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Dgl3cCommonBugsTests.hpp65 glw::GLuint m_vs_id; member in gl3cts::GetProgramivActiveUniformBlockMaxNameLengthTest
143 glw::GLuint m_vs_id; member in gl3cts::InputVariablesCannotBeModifiedTest
182 glw::GLuint m_vs_id; member in gl3cts::InvalidUseCasesForAllNotFuncsAndExclMarkOpTest
329 glw::GLuint m_vs_id; member in gl3cts::InvalidVSInputsTest
466 glw::GLuint m_vs_id; member in gl3cts::PerVertexValidationTest

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