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/external/swiftshader/tests/VulkanUnitTests/
DComputeTests.cpp173 size_t magic1Offset = numElements + inOffset; in test() local
174 size_t magic2Offset = alignUp(magic1Offset + 1, alignElements) - 1; in test()
189 buffers[magic1Offset] = magic1; in test()
291 EXPECT_EQ(buffers[magic1Offset], magic1); in test()