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Searched refs:makeConnectingEdge (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/gpu/
DGrAATriangulator.cpp116 this->makeConnectingEdge(outer, inner, EdgeType::kConnector, c, 0); in connectPartners()
236 this->makeConnectingEdge(v, dest, EdgeType::kConnector, c, 0); in connectSSEdge()
392 this->makeConnectingEdge(edge->fPrev->fVertex, edge->fNext->fVertex, e->fType, c, 0); in collapseOverlapRegions()
557 this->makeConnectingEdge(v, v->fNext, EdgeType::kInner, c, innerWinding); in strokeBoundary()
559 this->makeConnectingEdge(innerVertices.fTail, innerVertices.fHead, EdgeType::kInner, c, in strokeBoundary()
562 this->makeConnectingEdge(v, v->fNext, EdgeType::kOuter, c, outerWinding); in strokeBoundary()
564 this->makeConnectingEdge(outerVertices.fTail, outerVertices.fHead, EdgeType::kOuter, c, in strokeBoundary()
DGrTriangulator.h149 Edge* makeConnectingEdge(Vertex* prev, Vertex* next, EdgeType, const Comparator&,
DGrTriangulator.cpp852 Edge* GrTriangulator::makeConnectingEdge(Vertex* prev, Vertex* next, EdgeType type, in makeConnectingEdge() function in GrTriangulator
1069 this->makeConnectingEdge(prev, v, EdgeType::kInner, c); in buildEdges()