Searched refs:makeOpaque (Results 1 – 7 of 7) sorted by relevance
47 color = color.makeOpaque(); in MakeBackendTextureImage()
374 SkRGBA4f makeOpaque() const { in makeOpaque() function
412 SkPMColor4f shaderInput = origColor.makeOpaque().premul(); in skpaint_to_grpaint_impl()441 SkPMColor4f opaqueColor = origColor.makeOpaque().premul(); in skpaint_to_grpaint_impl()
369 SkPMColor4f shaderInput = origColor.makeOpaque().premul(); in skpaint_to_grpaint_impl()389 SkPMColor4f opaqueColor = origColor.makeOpaque().premul(); in skpaint_to_grpaint_impl()
408 SkRGBA4f makeOpaque() const { in makeOpaque() function
372 #Method SkRGBA4f makeOpaque() const
37 …<a href='SkColor4f_Reference#SkRGBA4f'>SkRGBA4f</a> <a href='#SkRGBA4f_makeOpaque'>makeOpaque</a>(…524 <a href='SkColor4f_Reference#SkRGBA4f'>SkRGBA4f</a> <a href='#SkRGBA4f_makeOpaque'>makeOpaque</a>()…