Searched refs:manual_stride (Results 1 – 2 of 2) sorted by relevance
157 bool is_cube, bool manual_stride) in panfrost_texture_num_elements() argument171 if (manual_stride) in panfrost_texture_num_elements()191 unsigned manual_stride = (modifier == DRM_FORMAT_MOD_LINEAR); in panfrost_estimate_texture_payload_size() local197 dim == MALI_TEXTURE_DIMENSION_CUBE, manual_stride); in panfrost_estimate_texture_payload_size()265 bool manual_stride, in panfrost_emit_texture_payload() argument293 if (manual_stride) { in panfrost_emit_texture_payload()388 bool manual_stride = (modifier == DRM_FORMAT_MOD_LINEAR) in panfrost_new_texture() local400 cfg.manual_stride = manual_stride; in panfrost_new_texture()415 manual_stride, in panfrost_new_texture()
707 bool manual_stride, in pandecode_texture_payload() argument735 if (manual_stride) in pandecode_texture_payload()743 if (manual_stride && (i & 1)) { in pandecode_texture_payload()774 temp.dimension, temp.texel_ordering, temp.manual_stride, in pandecode_texture()