Searched refs:mappedImageName (Results 1 – 1 of 1) sorted by relevance
1407 std::string mappedImageName = GlslangGetMappedSamplerName(imageUniform.name); in updateImagesDescriptorSet() local1409 GetImageNameWithoutIndices(&mappedImageName); in updateImagesDescriptorSet()1414 arrayOffset = mappedImageNameToArrayOffset[mappedImageName]; in updateImagesDescriptorSet()1417 mappedImageNameToArrayOffset[mappedImageName] += arraySize; in updateImagesDescriptorSet()1441 mVariableInfoMap.get(shaderType, mappedImageName); in updateImagesDescriptorSet()