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Searched refs:mappedImageName (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
DProgramExecutableVk.cpp1407 std::string mappedImageName = GlslangGetMappedSamplerName(imageUniform.name); in updateImagesDescriptorSet() local
1409 GetImageNameWithoutIndices(&mappedImageName); in updateImagesDescriptorSet()
1414 arrayOffset = mappedImageNameToArrayOffset[mappedImageName]; in updateImagesDescriptorSet()
1417 mappedImageNameToArrayOffset[mappedImageName] += arraySize; in updateImagesDescriptorSet()
1441 mVariableInfoMap.get(shaderType, mappedImageName); in updateImagesDescriptorSet()