Searched refs:mappedSamplerName (Results 1 – 3 of 3) sorted by relevance
385 std::string mappedSamplerName = isSamplerInStruct390 structSamplers.insert(mappedSamplerName);391 originalSamplerBindings[mappedSamplerName].push_back(
477 std::string mappedSamplerName = GlslangGetMappedSamplerName(samplerUniform.name);478 originalSamplerBindings[mappedSamplerName].push_back(
1703 std::string mappedSamplerName = GlslangGetMappedSamplerName(samplerUniform.name); in updateTexturesDescriptorSet() local1732 arrayOffset = mappedSamplerNameToArrayOffset[mappedSamplerName]; in updateTexturesDescriptorSet()1735 mappedSamplerNameToArrayOffset[mappedSamplerName] += arraySize; in updateTexturesDescriptorSet()