Searched refs:mapped_vs_tex (Results 1 – 4 of 4) sorted by relevance
284 sp->mapped_vs_tex); in softpipe_prepare_vertex_sampling()291 for (i = 0; i < ARRAY_SIZE(ctx->mapped_vs_tex); i++) { in softpipe_cleanup_vertex_sampling()292 pipe_resource_reference(&ctx->mapped_vs_tex[i], NULL); in softpipe_cleanup_vertex_sampling()
91 struct pipe_resource *mapped_vs_tex[PIPE_MAX_SHADER_SAMPLER_VIEWS]; member
415 pipe_resource_reference(&i915->mapped_vs_tex[i], tex); in i915_prepare_vertex_sampling()438 i915->mapped_vs_tex[i] = NULL; in i915_prepare_vertex_sampling()447 for (i = 0; i < ARRAY_SIZE(i915->mapped_vs_tex); i++) { in i915_cleanup_vertex_sampling()450 pipe_resource_reference(&i915->mapped_vs_tex[i], NULL); in i915_cleanup_vertex_sampling()
255 struct pipe_resource *mapped_vs_tex[PIPE_MAX_SAMPLERS]; member