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Searched refs:markPipelineStateUniformsDirty (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/gpu/d3d/
DGrD3DResourceProvider.h83 void markPipelineStateUniformsDirty() { fPipelineStateCache->markPipelineStateUniformsDirty(); } in markPipelineStateUniformsDirty() function
102 void markPipelineStateUniformsDirty();
DGrD3DResourceProvider.cpp364 void GrD3DResourceProvider::PipelineStateCache::markPipelineStateUniformsDirty() { in markPipelineStateUniformsDirty() function in GrD3DResourceProvider::PipelineStateCache
DGrD3DGpu.cpp169 fResourceProvider.markPipelineStateUniformsDirty(); in submitDirectCommandList()