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Searched refs:mask11X (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/Pipeline/
DConstants.hpp73 dword4 mask11X[8]; // 3 bit writemask -> B10G11R11 bit patterns, replicated 4x member
DConstants.cpp249mask11X[i] = dword4((i & 0x1 ? 0x000007FFu : 0) | (i & 0x2 ? 0x003FF800u : 0) | (i & 0x4 ? 0xFFC00… in Constants()
DPixelRoutine.cpp2635 mask &= *Pointer<UInt4>(constants + OFFSET(Constants, mask11X[rgbaWriteMask & 0x7][0]), 16); in writeColor()