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Searched refs:maskQ01X (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/src/Shader/
DConstants.cpp233 maskQ01X[i][0] = -(i >> 0 & 1); in Constants()
234 maskQ01X[i][1] = -(i >> 1 & 1); in Constants()
238 invMaskQ01X[i][0] = ~maskQ01X[i][0]; in Constants()
239 invMaskQ01X[i][1] = ~maskQ01X[i][1]; in Constants()
DConstants.hpp62 qword2 maskQ01X[16]; member
DPixelRoutine.cpp2416 …oC.x = As<Float4>(As<Int4>(oC.x) & *Pointer<Int4>(constants + OFFSET(Constants,maskQ01X) + xMask *… in writeColor()
2592 UInt4 mergedMask = *Pointer<UInt4>(constants + OFFSET(Constants, maskQ01X) + xMask * 16); in writeColor()
/external/swiftshader/src/Pipeline/
DConstants.cpp235 maskQ01X[i][0] = -(i >> 0 & 1); in Constants()
236 maskQ01X[i][1] = -(i >> 1 & 1); in Constants()
240 invMaskQ01X[i][0] = ~maskQ01X[i][0]; in Constants()
241 invMaskQ01X[i][1] = ~maskQ01X[i][1]; in Constants()
DConstants.hpp64 qword2 maskQ01X[16]; member
DPixelRoutine.cpp2380 …oC.x = As<Float4>(As<Int4>(oC.x) & *Pointer<Int4>(constants + OFFSET(Constants, maskQ01X) + xMask … in writeColor()
2590 UInt4 mergedMask = *Pointer<UInt4>(constants + OFFSET(Constants, maskQ01X) + xMask * 16); in writeColor()
2655 UInt4 mergedMask = *Pointer<UInt4>(constants + OFFSET(Constants, maskQ01X) + xMask * 16); in writeColor()