Searched refs:maskQ01X (Results 1 – 6 of 6) sorted by relevance
233 maskQ01X[i][0] = -(i >> 0 & 1); in Constants()234 maskQ01X[i][1] = -(i >> 1 & 1); in Constants()238 invMaskQ01X[i][0] = ~maskQ01X[i][0]; in Constants()239 invMaskQ01X[i][1] = ~maskQ01X[i][1]; in Constants()
62 qword2 maskQ01X[16]; member
2416 …oC.x = As<Float4>(As<Int4>(oC.x) & *Pointer<Int4>(constants + OFFSET(Constants,maskQ01X) + xMask *… in writeColor()2592 UInt4 mergedMask = *Pointer<UInt4>(constants + OFFSET(Constants, maskQ01X) + xMask * 16); in writeColor()
235 maskQ01X[i][0] = -(i >> 0 & 1); in Constants()236 maskQ01X[i][1] = -(i >> 1 & 1); in Constants()240 invMaskQ01X[i][0] = ~maskQ01X[i][0]; in Constants()241 invMaskQ01X[i][1] = ~maskQ01X[i][1]; in Constants()
64 qword2 maskQ01X[16]; member
2380 …oC.x = As<Float4>(As<Int4>(oC.x) & *Pointer<Int4>(constants + OFFSET(Constants, maskQ01X) + xMask … in writeColor()2590 UInt4 mergedMask = *Pointer<UInt4>(constants + OFFSET(Constants, maskQ01X) + xMask * 16); in writeColor()2655 UInt4 mergedMask = *Pointer<UInt4>(constants + OFFSET(Constants, maskQ01X) + xMask * 16); in writeColor()