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Searched refs:maskX1X (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/src/Shader/
DConstants.cpp214 maskX1X[i][0] = maskX1X[i][1] = maskX1X[i][2] = maskX1X[i][3] = -(i >> 1 & 1); in Constants()
219 invMaskX1X[i][0] = invMaskX1X[i][1] = invMaskX1X[i][2] = invMaskX1X[i][3] = ~maskX1X[i][0]; in Constants()
DConstants.hpp51 dword4 maskX1X[16]; member
DPixelRoutine.cpp2541 …oC.y = As<Float4>(As<Int4>(oC.y) & *Pointer<Int4>(constants + OFFSET(Constants,maskX1X) + xMask * … in writeColor()
/external/swiftshader/src/Pipeline/
DConstants.cpp216 maskX1X[i][0] = maskX1X[i][1] = maskX1X[i][2] = maskX1X[i][3] = -(i >> 1 & 1); in Constants()
221 invMaskX1X[i][0] = invMaskX1X[i][1] = invMaskX1X[i][2] = invMaskX1X[i][3] = ~maskX1X[i][0]; in Constants()
DConstants.hpp53 dword4 maskX1X[16]; member
DPixelRoutine.cpp2536 …oC.y = As<Float4>(As<Int4>(oC.y) & *Pointer<Int4>(constants + OFFSET(Constants, maskX1X) + xMask *… in writeColor()